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Desktop Dungeons

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Desktop Dungeons

Nov 7, 2013

Main game

3.44 average rating based on 73 ratings

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Each step into the unknown heals you and reveals new obstacles as you guide fresh heros to glorious retirement or ignominious death. Master tactical spells, appease ancient gods and get rich through taxidermy in this award-winning quick-play puzzle-roguelike.
Release Dates
Oct 18, 2010 Alpha (Worldwide)
Mac, PC (Microsoft Windows)
Nov 07, 2013 Full Release (Worldwide)
Linux, Mac, PC (Microsoft Windows)
May 28, 2015 Full Release (Worldwide)
Android, iOS
Q2 2016 Offline (Worldwide)
Android
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User Stats
1605
In Collection
10
Wish Listed
4
Playing
1126
Backlogged
How Long Is Desktop Dungeons?
Main story: 7.0 hours
Total completions: 1
Related Content
anarchistica
anarchistica gave Jul 12, 2023
anarchistica gave Jul 12, 2023
Definitely not a math game

Playtime: 3,4 hours

Review

After i got stuck during the first real mission i looked up guides. As it turned out, i was playing the game wrong. Instead of moving around a touch and bumping into monsters of my own level, i was supposed to bump into stronger monsters to get bonus XP.

As it turns out, this isn't really a strategy game. It's a puzzle game that mixes Minesweeper and math. The trick is to calculate how much damage you can do while surviving attacking stronger monsters and getting enough XP to level up and thus heal. Want to kill that level 6 monster with your fireball? Well, calculate how many fireballs you can cast, how much damage that does, how much damage your melee attack does, how much damage you can take, how much XP you get, how much XP you need to level up and how much XP you can get from weaker monsters (that don't damage you if you can one-shot them) to accomplish this. Also there's items like potions.

Desktop Dungeons isn't a bad game, but i don't really enjoy math all that much and there's no "easy" mode or bonuses or whatever. If you …

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Playtime: 3,4 hours

Review

After i got stuck during the first real mission i looked up guides. As it turned out, i was playing the game wrong. Instead of moving around a touch and bumping into monsters of my own level, i was supposed to bump into stronger monsters to get bonus XP.

As it turns out, this isn't really a strategy game. It's a puzzle game that mixes Minesweeper and math. The trick is to calculate how much damage you can do while surviving attacking stronger monsters and getting enough XP to level up and thus heal. Want to kill that level 6 monster with your fireball? Well, calculate how many fireballs you can cast, how much damage that does, how much damage your melee attack does, how much damage you can take, how much XP you get, how much XP you need to level up and how much XP you can get from weaker monsters (that don't damage you if you can one-shot them) to accomplish this. Also there's items like potions.

Desktop Dungeons isn't a bad game, but i don't really enjoy math all that much and there's no "easy" mode or bonuses or whatever. If you die you lose everything, including money spent on preparations. Your characters don't level up or whatever. This isn't an RPG, it's a puzzle game.

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FredLobster
FredLobster gave Feb 13, 2013 (edited)
FredLobster gave Feb 13, 2013 (edited)
FredLobster's review of Desktop Dungeons

An addictive little freeware dungeon crawler-themed puzzle game. After choosing your character and selecting a scenario to overcome, you are presented with a randomized board of stationary monsters, altars to boon-granting deities, oh-so-shiny loot, and one (or more!!!) brutal boss monster(s!). Your goal is to wail on baddies and improve your gear until you're strong enough to beat the boss, but there's only so much healing, loot, and experience to be found on each map. Killing monsters way above your weight class gives you exponentially more experience, so only players who can effectively min / max will achieve victory. With a massive selection of unique builds, unlockables, and brutal challenges, it's the sort of 50-hour obsession that you can make progress through in half-hour chunks. Highly recommended for those weirdos who think logic puzzles about managing finite resources are fun, and available here ( http://www.desktopdungeons.net/media/ ).

In 2013, a full version was finally released. This version is significantly less free, but adds improved graphics, thorough rebalancing, alternative play modes, and even a plot. If you enjoy the prototype but want something a little heftier, give it a shot.