Caverns of Khafka box art

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Caverns of Khafka

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Caverns of Khafka

Dec 31, 1983

Main game

2.50 average rating based on 6 ratings

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Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharao Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . . This sounds easy, but it is not, because the people of the pharao does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to … More
Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharao Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . . This sounds easy, but it is not, because the people of the pharao does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to avoid hurting his head. In the unlikely event that you find all seals and get to the guards of the treasure, the most dagnerous task will follow, as you need to pass the guard without touching it. If this succeeds the adventurer will be awarded the Treasure of the Pharao, if not he will die a cruel death. . . Less
Release Dates
1983 Full Release (North_America)
Atari 8-bit
1984 Full Release (North_America)
Commodore C64/128/MAX
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How Long Is Caverns of Khafka?
No playthrough data yet
scoopings
scoopings updated their status Jun 13, 2022
scoopings updated their status Jun 13, 2022

This reminds me of those very poorly programmed, but still fascinating, early 3d 90s games where the collision masks were super clumsy, you could occasionally walk through or see through walls, and your character could bump into a wall or something and repeatedly fall down (especially when there are voice sound effects in the 90s/2000s lol) and just do that fun, sometimes goin through the thing you're bumping against just because of the clumsy collision masks. The music is good and I wanna enjoy it more, but gosh are the collision masks essentially unplayable. Plus, it tries to be convoluted with the controls, tho they're easy to understand and relevant to the gameplay.

scoopings
scoopings updated their status Mar 20, 2022
scoopings updated their status Mar 20, 2022

Like with the earlier Cosmi "Aztec Challenge" that was 2 games with the same name, there are actually 2 Caverns of Khafka released by Cosmi. By the same 2 authors, to boot. I will correct the entry and add the other version. There first was 1983 Atari one that's your usual early platformer. Then there's the 1984 Commodore one that has full body sprites, tho otherwise similarly themed early platformer.