Fire Emblem: Radiant Dawn (2007)

Intelligent Systems, Nintendo SPD Production Group No. 2

Wii

4.20 from 523 ratings

1359 members have it in their collection · 42 playing now · 519 backlogged · 450 wish listed

How long? Main story 33h (from 6 logged playthroughs)

Radiant Dawn is a turn-based tactics RPG and a direct sequel, 3 years have passed, to the game "Fire Emblem: Path of Radiance" for the Nintendo GameCube. It features new magic, class upgrades, weapons, and a reworked forging system. The game uses a somewhat upgraded version of the previous engine so the games look similar. You can carry over some … Read more
Radiant Dawn is a turn-based tactics RPG and a direct sequel, 3 years have passed, to the game "Fire Emblem: Path of Radiance" for the Nintendo GameCube. It features new magic, class upgrades, weapons, and a reworked forging system. The game uses a somewhat upgraded version of the previous engine so the games look similar. You can carry over some data from the previous games save file but only a normal or hard mode file will work because a bug will cause the Wii to freeze if an easy mode save file is on the GameCube memory card. Read less
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Release dates

  • Feb 22, 2007 (Japan) Wii
  • Nov 05, 2007 (North_America) Wii
  • Mar 14, 2008 (Europe) Wii
  • Apr 23, 2008 (Australia) Wii
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Featured in lists

Rating distribution

5 stars
229
4 stars
196
3 stars
72
2 stars
23
1 star
3
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Community All Reviews Statuses

ClaireValle

Status ClaireValle Feb 22, 2026

I think I understand why Fire Emblem doesn't do mage MCs anymore. Does Micaiah ever get to not die in 1 hit?

Kenchiin

Status Kenchiin Sep 4, 2024

I had to read a summary of the first game because it had so many details that I had fogottten half of those lmao. Anyway, LETS GOOOOOOOOOOOOOOOO

TheBeautifulEric

Status TheBeautifulEric Jan 31, 2024 Completed

The other game in my top two Fire Emblems. This game is a huge mess, but I still love it. I like the continuation of the story from Path of Radiance, the skill system is more freeform when compared to Path of Radiance, the Bonus EXP system is more exploitable, the support system is freeform, and the introduction of ledges …

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The other game in my top two Fire Emblems. This game is a huge mess, but I still love it. I like the continuation of the story from Path of Radiance, the skill system is more freeform when compared to Path of Radiance, the Bonus EXP system is more exploitable, the support system is freeform, and the introduction of ledges in the maps is a neat way to balance the classes. I don't like how unbalanced the difficulty is. Playing through this blind is a nightmare because there's a ton of hidden items and it's hard to plan ahead when you don't know who is going to be available in your party or if you're going to need to prepare for a deficit in funds or EXP. Another thing I don't like is how hard it is to see all of the game's content. You have to have owned PoR and carried over your save data on top of fulfilling the super specific conditions to see some scenes. I wouldn't be surprised if 95% of players don't end up seeing all of the background lore. This most recent playthrough was interesting. It was the first time Nephenee wasn't the MVP of the playthrough and it also made me realize that I really don't enjoy playing on hard mode. I should probably stick to normal for all of my games moving forward.

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TheBeautifulEric

Status TheBeautifulEric Dec 6, 2023 Completed

Started a replay of this after I beat Path of Radiance, but I haven’t been motivated to continue. I think it’s a combination of Fire Emblem fatigue because I played fire emblem for 2+ months, and also hard mode is kicking my butt. It’s honestly way harder than I remember, but I also cheesed EXP by boss abusing during my …

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Started a replay of this after I beat Path of Radiance, but I haven’t been motivated to continue. I think it’s a combination of Fire Emblem fatigue because I played fire emblem for 2+ months, and also hard mode is kicking my butt. It’s honestly way harder than I remember, but I also cheesed EXP by boss abusing during my one and only hard mode run prior to this one.

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StrictSnow

Status StrictSnow Jul 6, 2020

Radiant Dawn out here tryina trick me into giving it a higher rating by ending on a high note with a bomb ass final boss battle. I see you. Review in a lil bit or 12-72 hours.

StrictSnow

Status StrictSnow Jul 5, 2020

God. I am going to beat Fire Emblem Radiant Dawn tonight or die trying. I really really don't like the entire final act. The first 5 chapters were rout chapters with far far too many reinforcements, same with the 1st chapter of the endgame. The other 3 endgame chapters feature gimmicks that are incredibly annoying and without metagaming would be …

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God. I am going to beat Fire Emblem Radiant Dawn tonight or die trying. I really really don't like the entire final act. The first 5 chapters were rout chapters with far far too many reinforcements, same with the 1st chapter of the endgame. The other 3 endgame chapters feature gimmicks that are incredibly annoying and without metagaming would be damn near impossible for me.

I really liked the first three acts. They were challenging, without being total BS, or super tedious. They required strategy and sometimes sacrifice. The entire final act feels like it was padding. I'm so genuinely disappointed. Maybe I should git gud or not play on hard, even though it was called normal. Either way, I'm really disappointed in the end of RD, because it was so good up until this point. I'll post a full review here soon, when I finish the game.

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StrictSnow

Status StrictSnow Jun 13, 2020

Accidentally forgot to finish Fire Emblem Radiant Dawn when I was on the last chapter because I got distracted with modded Skyrim. I... I should probably finish it. Hopefully I didn't forget how to play it lol.

Anyway, the important thing is that Vigilant is one of the best quest mods for Skyrim of all time, ever. Y'all should check …

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Accidentally forgot to finish Fire Emblem Radiant Dawn when I was on the last chapter because I got distracted with modded Skyrim. I... I should probably finish it. Hopefully I didn't forget how to play it lol.

Anyway, the important thing is that Vigilant is one of the best quest mods for Skyrim of all time, ever. Y'all should check it out if you're into Skyrim and think Dark Souls has a neat aesthetic.

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StrictSnow

Status StrictSnow May 17, 2020

About 3 chapters in to Part 4. So far my strategy to divide my three juggernauts, Jill, Titania, and Haar between the Silver, Greil, and Hawk armies has worked splendidly. If the game keeps up the quality, I think I'll like it even more than Path of Radiance. Besides Royals, my top units are definitely Ike, Titania, Haar, Jill, and …

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About 3 chapters in to Part 4. So far my strategy to divide my three juggernauts, Jill, Titania, and Haar between the Silver, Greil, and Hawk armies has worked splendidly. If the game keeps up the quality, I think I'll like it even more than Path of Radiance. Besides Royals, my top units are definitely Ike, Titania, Haar, Jill, and oddly enough Shinon. He wasn't great in Path of Radiance, or I just didn't use him right. But in this one he's an absolute buzzsaw and the dodgiest dodgetank.

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StrictSnow

Status StrictSnow May 8, 2020

Aside from the voice acting, the Greil Mercenaries showing up and wrecking house cutscene at the end of Act 2 was the most hype shit I've ever witnessed in a tactical RPG... Even if I kind of accidently let almost every character in that cutscene die in Path of Radiance. Ooops lol.

StrictSnow

Status StrictSnow Apr 30, 2020

Did Sothe have the biggest glowup of 2007? This game is hard but he is somewhat powerful and he is carrying the entire Dawn Patrol on his back and sometimes Nolan chips in too. Illyana and Micaiah take potshots. Micaiah I suspect will be a powerhouse eventually. Or at least a glass cannon. Right now she's about Glass Pistol.

StrictSnow

Status StrictSnow Apr 27, 2020

Well, I started Radiant Dawn and got my ass kicked on the first mission and got a game over. Something tells me this might just be a bit harder than Path of Radiance.