Status ClaireValle Mar 1, 2026
Day 5 of replaying the final level of Act 1 because I refuse to use the black knight

Intelligent Systems, Nintendo SPD Production Group No. 2
4.20 from 523 ratings
1359 members have it in their collection · 42 playing now · 519 backlogged · 450 wish listed
How long? Main story 33h (from 6 logged playthroughs)
Status ClaireValle Mar 1, 2026
Day 5 of replaying the final level of Act 1 because I refuse to use the black knight

Status ClaireValle Feb 22, 2026
I think I understand why Fire Emblem doesn't do mage MCs anymore. Does Micaiah ever get to not die in 1 hit?
Review Kenchiin 4/5 · Oct 3, 2024
My goodness – what a mess this game is, but a beautiful one nevertheless!
The obscure choice to make the game in parts, the multiple protagonists, the everchanging team members, the what-the-heck support system, the completely unused Wiimote controls… I could go on for hours. But the weirdest part of everything is that IT WORKS. It just w o r …
My goodness – what a mess this game is, but a beautiful one nevertheless!
The obscure choice to make the game in parts, the multiple protagonists, the everchanging team members, the what-the-heck support system, the completely unused Wiimote controls… I could go on for hours. But the weirdest part of everything is that IT WORKS. It just w o r k s.
As a continuation to Path of Radiance this game really builds on the original game, I can hardly recommend it without playing the prequel, regardless of the game trying to make you think that you don’t need to… it just won’t hit the same way.
I must confess the Tellius saga is my favorite one in terms of plot/story – it has something different that the rest of the series doesn’t have. It was so much fun to see the returning and new cast! This game expands so much more into the series lore, and even though I am not sure if this was a planned sequel, it does look like if it was.
Said all of that, I think this is not a game made for newcomers to the series. The difficulty spike is REAL, some chapters are brutal in the hardest mode. The game is unbalanced and if you are not familiar with other FE entries it will drive you completely insane. However, I had a wonderful experience playing it, it will really stay close to my heart forever as one of the RPG/Strategy games that I've ever had enjoyed the most in my life 😊
Status TheBeautifulEric Jan 31, 2024 Completed
The other game in my top two Fire Emblems. This game is a huge mess, but I still love it. I like the continuation of the story from Path of Radiance, the skill system is more freeform when compared to Path of Radiance, the Bonus EXP system is more exploitable, the support system is freeform, and the introduction of ledges …
Read moreThe other game in my top two Fire Emblems. This game is a huge mess, but I still love it. I like the continuation of the story from Path of Radiance, the skill system is more freeform when compared to Path of Radiance, the Bonus EXP system is more exploitable, the support system is freeform, and the introduction of ledges in the maps is a neat way to balance the classes. I don't like how unbalanced the difficulty is. Playing through this blind is a nightmare because there's a ton of hidden items and it's hard to plan ahead when you don't know who is going to be available in your party or if you're going to need to prepare for a deficit in funds or EXP. Another thing I don't like is how hard it is to see all of the game's content. You have to have owned PoR and carried over your save data on top of fulfilling the super specific conditions to see some scenes. I wouldn't be surprised if 95% of players don't end up seeing all of the background lore. This most recent playthrough was interesting. It was the first time Nephenee wasn't the MVP of the playthrough and it also made me realize that I really don't enjoy playing on hard mode. I should probably stick to normal for all of my games moving forward.
Read lessStatus TheBeautifulEric Dec 6, 2023 Completed
Started a replay of this after I beat Path of Radiance, but I haven’t been motivated to continue. I think it’s a combination of Fire Emblem fatigue because I played fire emblem for 2+ months, and also hard mode is kicking my butt. It’s honestly way harder than I remember, but I also cheesed EXP by boss abusing during my …
Read moreStarted a replay of this after I beat Path of Radiance, but I haven’t been motivated to continue. I think it’s a combination of Fire Emblem fatigue because I played fire emblem for 2+ months, and also hard mode is kicking my butt. It’s honestly way harder than I remember, but I also cheesed EXP by boss abusing during my one and only hard mode run prior to this one.
Read lessReview StrictSnow 3/5 · Jul 6, 2020
Starring Divine Prophet of Archery Shinon, and the Divine Scarlet Rider
also starring some kid cosplaying as Guts and a glass pistol.
So where to begin with this game. I loved it most of the time. I downright hated it at others. It began with me getting a game over on the very first level. That about describes how the …
Starring Divine Prophet of Archery Shinon, and the Divine Scarlet Rider
also starring some kid cosplaying as Guts and a glass pistol.
So where to begin with this game. I loved it most of the time. I downright hated it at others. It began with me getting a game over on the very first level. That about describes how the game would play out from there.
This game is HARD. Most of the time, it's fair too. Almost any unit death or wipe I received in the first three acts and honestly most of the fourth, was my own fault, and it forced me to get better, which I liked. Actually, since I didn't have any deaths (any that I kept anyway), in the fourth act's endgame, besides the one good level in it, all of them were my own fault.
To be fair, much of this game's legacy of difficulty is because in the East, the difficulty levels are "Normal, Hard, and Maniac" while in the West, the game's difficulty is changed to "Easy, Normal, Hard," with no actual mechanical difference from Japan's "Normal, Hard, and Maniac." So I was actually going in full blind on Hard mode, which is pretty much a bad idea, for me at least.
So on to the nitty gritty. Gameplay wise, Radiant Dawn is much the same as the previous game. Turn-based, rock paper scissors weapon triangle, some units suck, some units are God (Haar, Jill, Shinon, Titania for most of the game, Ike, Kurthnaga for the 2 missions he's a Royal, the rest of the Royals), and death is permanent unless you're a scrub like me that reloads the game sometimes when some units die. There's some fine tuning here and there, and overall I love the choices they made. On paper, Laguz are much more versatile being able to "bank" their transformation, and revert to save their gauge. In action, their gauge fills too slowly, and empties too quickly. So I think Laguz have kind of been nerfed, and they don't seem to do as much damage. Mages have also been nerfed somewhat, especially with thunder magic. Other than that, I like just about every single gameplay change.
The game is split into four acts. The first act is one of the hardest, as your characters are pretty weak and underleveled. Act two focuses mostly on some side characters to let players know what's been up with Crimea since Path of Radiance. Act three focuses mostly on Ike and the gang. GUTS IKE. Act four is split into three armies, which allows you to mix and match units to create three dream teams. Act four's endgame allows you to mix and match from all three of the aforementioned armies and is bad.
While the rest of the game is hard but fair, the final set of levels throws gimmick after cheap gimmick at the player. Going in blind, it's incredibly frustrating that Ike is cordoned off doing a 1v1 vs an enemy that is much tougher than him. It's infuriating that dozens of magic orbs can teleport from anywhere on the map and gang up on a single unit, doing chip damage until that unit is dead. It's kind of insane how many dragons are fought in a single chapter. The endgame for act four, besides the final boss, was so infuriating on my blind run, that it's the only reason I don't like this game more than Path of Radiance. Act four in general is not great. It features almost nothing but rout missions with an unbelievable amount of enemy reinforcements, which drags each mission out to inconvenient lengths. The final boss was actually very fun though, requiring strategy and thought, and not too much foresight, compared to the three previous levels which throw curveballs at you.
Graphically the game is a huge step up. Models and textures are good, especially upscaled on Dolphin. Somewhere between GameCube and 360, which makes sense, considering it's a Wii game. The battle animations are far more dynamic and actually reflect the area on the map that you are attacking from. It's such a nice touch, though the lack of characters fighting in the background still makes it feel like every battle teleports you to the fight realm. The CGI cutscenes are pretty decent looking and most of the voice acting has improved. Mist is still hot garbage and is somehow worse than the last game. Rolf is pretty not-great too. The audio mixing for the dialogue is really bad as well.
The story started off strong, dealing with the fallout of the first game, having a theme of war leading to further war. But then it kind of goes off the rails and
In total, I really really like this game. It's super long, and honestly feels like you're playing multiple Fire Emblem games at the same time and then they link up in the end. While that is super cool and fairly unique for a Fire Emblem game, from what I can tell, it does have its issues. Lots of units have terrible availability, leading to being terrible units for when they do show up, later on down the line, against much tougher enemies. It's most noticeable on the Dawn Brigade chapters in Act Three. They are severely underleveled compared to Ike and the gang. Miciah is also a terrible Lord, who regularly dies in one hit, compared to Ike, who is damn near immortal until Part Four Endgame. She's a glass pistol going up against tanks. Fortunately she's better at healing than dealing, but she's still one of my least favorite units in the game.
The game makes improvements to the gameplay department and the graphical department. Despite this, a weak fourth act brings the game down and even though I liked it more than Path of Radiance, I cannot say that it is a better game than it.
3.5/5
EDIT: One last edit to shout-out to my main girl Jill and my main man Tauroneo. Also Sanaki, you a real one too. And Rafiel? My number one refresher.
Status StrictSnow Jul 6, 2020
Radiant Dawn out here tryina trick me into giving it a higher rating by ending on a high note with a bomb ass final boss battle. I see you. Review in a lil bit or 12-72 hours.
Status StrictSnow Jul 5, 2020
God. I am going to beat Fire Emblem Radiant Dawn tonight or die trying. I really really don't like the entire final act. The first 5 chapters were rout chapters with far far too many reinforcements, same with the 1st chapter of the endgame. The other 3 endgame chapters feature gimmicks that are incredibly annoying and without metagaming would be …
God. I am going to beat Fire Emblem Radiant Dawn tonight or die trying. I really really don't like the entire final act. The first 5 chapters were rout chapters with far far too many reinforcements, same with the 1st chapter of the endgame. The other 3 endgame chapters feature gimmicks that are incredibly annoying and without metagaming would be damn near impossible for me.
I really liked the first three acts. They were challenging, without being total BS, or super tedious. They required strategy and sometimes sacrifice. The entire final act feels like it was padding. I'm so genuinely disappointed. Maybe I should git gud or not play on hard, even though it was called normal. Either way, I'm really disappointed in the end of RD, because it was so good up until this point. I'll post a full review here soon, when I finish the game.
Status StrictSnow Jun 13, 2020
Accidentally forgot to finish Fire Emblem Radiant Dawn when I was on the last chapter because I got distracted with modded Skyrim. I... I should probably finish it. Hopefully I didn't forget how to play it lol.
Anyway, the important thing is that Vigilant is one of the best quest mods for Skyrim of all time, ever. Y'all should check …
Accidentally forgot to finish Fire Emblem Radiant Dawn when I was on the last chapter because I got distracted with modded Skyrim. I... I should probably finish it. Hopefully I didn't forget how to play it lol.
Anyway, the important thing is that Vigilant is one of the best quest mods for Skyrim of all time, ever. Y'all should check it out if you're into Skyrim and think Dark Souls has a neat aesthetic.
Status StrictSnow May 17, 2020
About 3 chapters in to Part 4. So far my strategy to divide my three juggernauts, Jill, Titania, and Haar between the Silver, Greil, and Hawk armies has worked splendidly. If the game keeps up the quality, I think I'll like it even more than Path of Radiance. Besides Royals, my top units are definitely Ike, Titania, Haar, Jill, and …
Read moreAbout 3 chapters in to Part 4. So far my strategy to divide my three juggernauts, Jill, Titania, and Haar between the Silver, Greil, and Hawk armies has worked splendidly. If the game keeps up the quality, I think I'll like it even more than Path of Radiance. Besides Royals, my top units are definitely Ike, Titania, Haar, Jill, and oddly enough Shinon. He wasn't great in Path of Radiance, or I just didn't use him right. But in this one he's an absolute buzzsaw and the dodgiest dodgetank.
Read lessStatus StrictSnow May 8, 2020
Aside from the voice acting, the
Status StrictSnow Apr 30, 2020
Did Sothe have the biggest glowup of 2007? This game is hard but he is somewhat powerful and he is carrying the entire Dawn Patrol on his back and sometimes Nolan chips in too. Illyana and Micaiah take potshots. Micaiah I suspect will be a powerhouse eventually. Or at least a glass cannon. Right now she's about Glass Pistol.
Status StrictSnow Apr 27, 2020
Well, I started Radiant Dawn and got my ass kicked on the first mission and got a game over. Something tells me this might just be a bit harder than Path of Radiance.
Review lil_pushkins 4/5 · Feb 3, 2019
Wooooo.... this game is too up my alley for me to be unbiased so I gave it four cause, yeah, it has a plethora of gameplay errors and the fact that to even take a stab at the final boss I have to use like, four brand new god-level units who have a 12% chance of death feels kind of …
Wooooo.... this game is too up my alley for me to be unbiased so I gave it four cause, yeah, it has a plethora of gameplay errors and the fact that to even take a stab at the final boss I have to use like, four brand new god-level units who have a 12% chance of death feels kind of unfun in the context of the series. However, I'm still gonna list my four most galaxy-brained opinions about this game:
1.) It is one of the best anti-war videogames out there that was originally released on a commercial scale and part of this is due to our inherent role as controller and choicemaker in videogames. 2.) This is some of the best worldbuilding Nintendo has ever done and it is criminal that the series has never returned to Tellius (but PLEASE be thoughtful). 3.) Ike is gay and hot and I want him to pound me apart like I'm laundry being washed with riverrocks, no I will not elaborate on any of that.
Review BlakeTourville 5/5 · Jul 1, 2018
This has by far the most complex and interesting story in a fire emblem game and it is super hard on normal mode. I really love this game a lot and it will rise in my fire emblem ranks as I continue playing it over the years.