Last Inua (2014)

Glowforth

Mac · PC (Microsoft Windows)

3.75 from 4 ratings

241 members have it in their collection · 148 backlogged · 9 wish listed

A father and son tale, Last Inua will leave you breathless with its immersive, emotional and captivating gameplay. Last Inua is an immersive and emotional, award winning 2D platform adventure game developed by Glowforth. Designed for the young and old and mixing classic platform genres, culminating in a captivating experience, Last Inua tells the tale of an Inuit family’s fight … Read more
A father and son tale, Last Inua will leave you breathless with its immersive, emotional and captivating gameplay. Last Inua is an immersive and emotional, award winning 2D platform adventure game developed by Glowforth. Designed for the young and old and mixing classic platform genres, culminating in a captivating experience, Last Inua tells the tale of an Inuit family’s fight for survival against a fearsome demon and the harsh elements of the mythical Arctic. Read less
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Details

Developers
Glowforth
Publishers
Wired Productions
Genres
Adventure, Indie, Platform
Themes
Horror
Steam
View on Steam

Release dates

  • Dec 11, 2014 (Worldwide) Mac, PC (Microsoft Windows)
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Rating distribution

5 stars
2
4 stars
0
3 stars
1
2 stars
1
1 star
0
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Community All Reviews Statuses

anarchistica

Review anarchistica 2/5 · Nov 15, 2018

An Apathetic Adventure

Last Inua is probably the slowest platformer i've ever played. You trudge along the terrain which seems to be absolutely littered with little ledges that you slowly have to climb. A bunch of times you will die because the game is too slow to reveal a threat or it will be unclear what is going on. One time a platform …

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Last Inua is probably the slowest platformer i've ever played. You trudge along the terrain which seems to be absolutely littered with little ledges that you slowly have to climb. A bunch of times you will die because the game is too slow to reveal a threat or it will be unclear what is going on. One time a platform suddenly broke for no reason, dropping the father in front of a yeti.

The worst parts are when you have to slowly cross the terrain that the father has cleared, despite there being no obstacles or enemies. It also doesn't help that Hiko's path-making ability only works when the developers want it to.

The one thing the game has going for it is the Inuït setting, and they fail to properly use it. As far as i can tell there's no Inuït music, and the story-telling triangle talks like a Sim. Pretty disappointing really.

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BMO

Status BMO Jan 20, 2016

Interested but cautious, given the game development does not appear to have any indigenous involvement. That does not necessarily mean Last Inua treats indigenous culture disrespectfully. I am hoping it does not.