All You Can Eat (2017)

Gamechuck

PC (Microsoft Windows)

2.80 from 15 ratings

269 members have it in their collection · 205 backlogged

How long? · with extras 1h (from 1 logged playthrough)

After ten years of living in a diner with a single "All You Can Eat" coupon, your existence is threatened by the diner's imminent foreclosure! Embark on an epic... um... mundane journey to protect your way of life! All you can eat is a point and click adventure stylized like a daily comic.
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Details

Developers
Gamechuck
Publishers
Gamechuck
Genres
Adventure, Indie, Point-and-click
Themes
Comedy, Educational
Series
Touch! Generations
Steam
View on Steam

Release dates

  • Jul 13, 2017 (Worldwide) PC (Microsoft Windows)
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Rating distribution

5 stars
0
4 stars
3
3 stars
7
2 stars
4
1 star
1
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Community All Reviews Statuses

Jevnation

Review Jevnation 3/5 · Jul 22, 2021

Now you're playing the comic strip

All You Can Eat is a small debut that takes the narrative and the interface in a comic strip format. Your days of living in a restaurant, hitching on the All You Can Eat-coupon, are coming to an end as the joint gets bought up and is on the verge to get closed by a greedy businessman.

The puzzles are …

Read more

All You Can Eat is a small debut that takes the narrative and the interface in a comic strip format. Your days of living in a restaurant, hitching on the All You Can Eat-coupon, are coming to an end as the joint gets bought up and is on the verge to get closed by a greedy businessman.

The puzzles are quite easy and can be finished at about 20 minutes the first time. The gameplay-to-comic-pdf feature is pretty fresh as you get to see the result of you being the comic creator through your path of progress, albeit dodgy when it also shows repeated actions.

The game is really cheap and for what it's worth, you may choose to kill the said 20 minutes if you want something going on a different mechanic, with some humor and cultural references for modern gamers. Nothing essential here, but the devs are onto something with their future projects.

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