Fru (2016)

Through Games

Xbox One

4.00 from 6 ratings

11 members have it in their collection · 1 playing now · 2 backlogged · 4 wish listed

How long? · with extras 6h (from 1 logged playthrough)

FRU is a puzzle platformer that features an innovative use of Kinect, in which your silhouette becomes a "portal" between two worlds. You will find yourself solving puzzles by strategically positioning your body, combining physical interaction with traditional platforming. The game features four completely different chapters, all based around our innovative use of the silhouette, with a unique twist to … Read more
FRU is a puzzle platformer that features an innovative use of Kinect, in which your silhouette becomes a "portal" between two worlds. You will find yourself solving puzzles by strategically positioning your body, combining physical interaction with traditional platforming. The game features four completely different chapters, all based around our innovative use of the silhouette, with a unique twist to each one of them. In addition to moving and balancing your body to solve levels, you’ll also find yourself swimming inside your silhouette, striking crazy poses to activate contraptions, and awkwardly tiptoeing to avoid dangerous hazards! Read less
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Details

Developers
Through Games
Publishers
Microsoft
Genres
Platform, Puzzle
Event
Xbox E3 2014 Media Briefing

Release dates

  • Jul 13, 2016 (Worldwide) Xbox One
  • Jul 13, 2016 (North_America) Xbox One
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Rating distribution

5 stars
2
4 stars
2
3 stars
2
2 stars
0
1 star
0
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Community All Reviews Statuses

giopep

Review giopep 5/5 · Nov 22, 2022

Fru (along with Fantasia) is the reason why I wanted to get a used early Xbox One, with Kinect. The idea of using your body to make appear and disappear obstacles and platform while you control the character with the gamepad is lovely, the level design is pretty good, the game is quite fun. I started playing it with my …

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Fru (along with Fantasia) is the reason why I wanted to get a used early Xbox One, with Kinect. The idea of using your body to make appear and disappear obstacles and platform while you control the character with the gamepad is lovely, the level design is pretty good, the game is quite fun. I started playing it with my daughter a year and a half ago, switching between the two roles, we had so much fun and we got to the last chapter but then we went on vacation and, when we returned back home, we got "distracted" by other stuff. A couple of weeks ago she thought about it, we started playing it again and we finished it. Plus, now she is able to play it by herself, only asking for help here and there. And she started a second playthrough. ♥

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