Hexcells Plus (2013)

Matthew Brown

Standalone Expansion/DLC of Hexcells

Linux · Mac · PC (Microsoft Windows)

4.02 from 118 ratings

860 members have it in their collection · 7 playing now · 472 backlogged

How long? Main story 17h · 100% 11h (from 13 logged playthroughs)

Hexcells Plus is a standalone expansion to Hexcells that contains 36 new and more challenging puzzles.
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Details

Developers
Matthew Brown
Publishers
Glassmoon, Matthew Brown
Genres
Indie, Puzzle, Strategy
Series
Hexcells
Steam
View on Steam

Release dates

  • Dec 09, 2013 (Worldwide) Linux, Mac, PC (Microsoft Windows)

Related

Bundled in

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Rating distribution

5 stars
39
4 stars
46
3 stars
30
2 stars
2
1 star
1
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Community All Reviews Statuses

GaryFromLiberty

Review GaryFromLiberty 4/5 · Dec 29, 2025

This game is a big jump in difficulty over the first Hexcells but still stays in line with it, feeling a bit like an expansion than anything else (which is fine so much a cheap title).

I'm not very good at these type of puzzles and spent a lot of time looking away from it to reset my brain but …

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This game is a big jump in difficulty over the first Hexcells but still stays in line with it, feeling a bit like an expansion than anything else (which is fine so much a cheap title).

I'm not very good at these type of puzzles and spent a lot of time looking away from it to reset my brain but this game took around 11 hours to finish with no mistake versus the 3ish hours the first game took me to put it in perspective.

This second game is 100% for people who A) loved the first game and want more of the same type of puzzles or B) liked the first game but wished they were more challenging.

If the first game was okay for you but you found some of the harder levels to be way too tricky then I think maybe you should consider passing on Plus.

I'm looking forward to Infinite but am also a little worried it'll be beyond my abilities lol. Same score as the first game overall,

3.5 / 5 Stars

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agersant

Review agersant 3/5 · Dec 7, 2021

  • Welcome increase in difficulty compared to the first game
  • Many of the puzzles are too large, and more effort is spent scanning for where to make a play than problem-solving
zachbrownies

Status zachbrownies Feb 7, 2021

Finished. Got the stuckest I've ever been on 6-5, was combing over every row for a long time looking for anything. Turns out I had marked one number complete when I was actually able to cross out one more cell from it, and crossing out that single cell led to a cascade that made everything else easily solveable. It was …

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Finished. Got the stuckest I've ever been on 6-5, was combing over every row for a long time looking for anything. Turns out I had marked one number complete when I was actually able to cross out one more cell from it, and crossing out that single cell led to a cascade that made everything else easily solveable. It was the only valid move on the board, really. It can be a bit frustrating when finding one tiny thing like that is what's needed to advance, but oh well.

Enjoyed the game. Gonna take a break and come back to Hexcells Infinite one day in the future when I feel like more.

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zachbrownies

Status zachbrownies Feb 6, 2021

I'll be honest, I'm not a fan of the diagonal column numbers. It sort of gives me a headache having to tilt my head to count them out, and combine it with having to count a whole column even with big gaps, it's sort of unintuitive. That said, I like the game enough that I've been continuing anyway, and it …

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I'll be honest, I'm not a fan of the diagonal column numbers. It sort of gives me a headache having to tilt my head to count them out, and combine it with having to count a whole column even with big gaps, it's sort of unintuitive. That said, I like the game enough that I've been continuing anyway, and it does lead to some cool solving moments.

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tylerisrandom

Review tylerisrandom 3/5 · Sep 21, 2019

A Fine Follow-up

The highs and lows are higher and lower than its predecessor: Some puzzles are way more rewarding and clever, others feel pretty baffling. It's a good game, but I would really, really love to redesign its UI.