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Ratchet: Deadlocked

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Ratchet: Deadlocked

May 21, 2013

Remaster of Ratchet: Deadlocked

2.50 average rating based on 2 ratings

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A high-definition remaster version for the PlayStation 3, featuring 1080p upscaling.
Release Dates
May 21, 2013 (North_America)
PlayStation 3
Sep 25, 2013 (Europe)
PlayStation 3
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User Stats
6
In Collection
1
Wish Listed
0
Playing
3
Backlogged
How Long Is Ratchet: Deadlocked?
Main + extras: 11.2 hours
Total completions: 1
RandomArc
RandomArc gave Jan 28, 2026
RandomArc gave Jan 28, 2026
Worst of the classic Ratchet and Clank games
This review is for the PlayStation 3 version

Finally finished this, and as a fan of the entire series, all I can say is "what a disappointment" 😔 If you've ever wondered what a series entry would look like if it was composed only of those short 'Annihilation Nation' segments from Ratchet and Clank 3: Up Your Arsenal, look no further.

The game is predominately combat-based with little platforming or exploration, which would be fine if the missions had more variety or the environments weren't so bland. You'd also think a game with this focus would emphasize the series' trademark weapon variety, but even that's not the case - It has to have the smallest set of any mainline entry (maybe 10?) and none felt particularly new except for the Scorpion Flail.

The supporting cast is also much smaller than previous entries: Between matches you'll encounter Clank, Al, the main villain and his 3 or 4 goofy gladiators but that's about it. Most of the dialog in the game is banter between your 2 combat bots or the 2 announcers, none of whom are particularly comical, charming or witty.

It was decent & short enough that I was able to finish it without forcing myself, though I passed …

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Finally finished this, and as a fan of the entire series, all I can say is "what a disappointment" 😔 If you've ever wondered what a series entry would look like if it was composed only of those short 'Annihilation Nation' segments from Ratchet and Clank 3: Up Your Arsenal, look no further.

The game is predominately combat-based with little platforming or exploration, which would be fine if the missions had more variety or the environments weren't so bland. You'd also think a game with this focus would emphasize the series' trademark weapon variety, but even that's not the case - It has to have the smallest set of any mainline entry (maybe 10?) and none felt particularly new except for the Scorpion Flail.

The supporting cast is also much smaller than previous entries: Between matches you'll encounter Clank, Al, the main villain and his 3 or 4 goofy gladiators but that's about it. Most of the dialog in the game is banter between your 2 combat bots or the 2 announcers, none of whom are particularly comical, charming or witty.

It was decent & short enough that I was able to finish it without forcing myself, though I passed on the challenge mode. Unless your a diehard series fan, you're not missing much by skipping this installment.

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