Dark Seed (1992)

Cyberdreams, Incentive Software

Amiga · Amiga CD32 · DOS · Mac · PC (Microsoft Windows) · PlayStation · Sega Saturn

2.84 from 38 ratings

100 members have it in their collection · 1 playing now · 32 backlogged · 48 wish listed

You have just moved into a new house and you are experiencing some horrible nightmares. The nightmares are caused by the Aliens that made the "dark world" which the only access to is through the magic mirror. You've got to find whats behind those nightmares and get rid of the Aliens.
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Release dates

  • 1992 (North_America) Amiga, DOS
  • 1992 (Europe) DOS
  • 1993 (Europe) Amiga
  • 1994 (Worldwide) Amiga CD32
  • Mar 04, 1995 (Japan) PC (Microsoft Windows)
  • Jul 07, 1995 (Japan) Sega Saturn
  • Oct 27, 1995 (Japan) PlayStation
  • 1995 (North_America) Mac
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Rating distribution

5 stars
1
4 stars
6
3 stars
19
2 stars
10
1 star
2
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Community All Reviews Statuses

scoopings

Review scoopings 3/5 · Mar 10, 2025

Interesting Early Horror Adventure Game With Some Flaws

Preliminary: Very neat Look so far. Tho the music is a bit annoying (it's good but very halloween-y/horror-y in an annoying way, and I'm even playing the floppy disk version which I read has better quality music).

The gameplay so far is very good. Fast walking for an adventure game. Good Look. Straightforward system for commands for a graphic adventure …

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Preliminary: Very neat Look so far. Tho the music is a bit annoying (it's good but very halloween-y/horror-y in an annoying way, and I'm even playing the floppy disk version which I read has better quality music).

The gameplay so far is very good. Fast walking for an adventure game. Good Look. Straightforward system for commands for a graphic adventure (right clicks, then click, etc.) It's giving me Resident Evil vibes where I'm collecting items, hard to explain, and indeed the sound it makes when you pick up an item is EXACTLY like the RE menu/click sound, but also Silent Hill-y based on the Feel/what I think is the plot so far. Odd one this game is haha.

Yesss to the music and Look of outside (and the remark that it feels so much nicer out there while your house seems like a relic of the past, or of a dark future, hmmm) enter image description here

Day 1

Lol hi Delbert, are you flirting with me? Love this Tim & Eric esque cut-out Look enter image description here

All the music in town is great, the grocery store the library everywhere. I didn't fit in everything the guide told me to on the first day, hopefully I can salvage it.

It's definitely a very interesting game, and I love the Look of the Dark Side, but it's definitely of the lineage of "haha gotcha" deaths and such adventure games. Definitely worth a play some time, if you like adventure games though.

Look: 8/10

Sound: 7.5/10 Such jarring differences: some great tunes, and some incredibly irritating tunes.

Play: 7.5/10 Good adventure gameplay, but too much into the frustration and trial&error side of adventure games rather than the fun item retrieval side.

Feel: 8/10 Very interesting game and plot. I actually read the papers you pick up and whatnot, which is rare.

Attachment: 8/10 Part of me already wants to pick it back up and finish it after my 2nd death. I think if the gameplay were a bit less clunky (sometimes I had to click multiple times for it to register etc), and the music were more consistently great, I would have pushed through.

Overall: 7.8/10

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red_range

Review red_range 2/5 · Jul 8, 2024

Very bad quest game. But stylish!

In no case do not play this game without walkthrough! In this game, there is a strict time limit (one minute = one hour) and the character may fall asleep in the middle of the way, which is fatal for passing here.

Some of the puzzles here are not very trivial, and strong time constraints make them even more …

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In no case do not play this game without walkthrough! In this game, there is a strict time limit (one minute = one hour) and the character may fall asleep in the middle of the way, which is fatal for passing here.

Some of the puzzles here are not very trivial, and strong time constraints make them even more difficult. In this case, they are not aimed at logic, but at "unraveling the sick fantasy of developers". Pixel hunting is also present.

The game itself is very stylish. It looks nice, especially for fans of Giger's work. A mystical atmosphere is well created. Actually, this is the only point in playing it.

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Savagevidya

Review Savagevidya 3/5 · Feb 2, 2016

Great art direction from H.R. Giger

Unfortunately, game's writing and graphics qualities are inconsistent. There's a part in the game that can halt your progress and force you start over based on a randomly generated time limit for the objective, as far as I can recall. Generally, it has not aged very well, but if you're as much of a fan of H.R. Giger's art as …

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Unfortunately, game's writing and graphics qualities are inconsistent. There's a part in the game that can halt your progress and force you start over based on a randomly generated time limit for the objective, as far as I can recall. Generally, it has not aged very well, but if you're as much of a fan of H.R. Giger's art as I am, you might want to check it out anyway. The Dark World is worth seeing in-game.

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