HyperZone box art

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HyperZone (1991)

HAL Laboratory

Super Famicom · Super Nintendo Entertainment System

2.67 from 15 ratings

40 members have it in their collection · 1 playing now · 10 backlogged · 4 wish listed

Hyper Zone plays like a cross between a racing game and shooter. The object of the game is to navigate each level while shooting enemies and earning points, until finally an encounter with a boss ends each level. After enough points are acquired, the player earns an "extend" and his or her ship is upgraded in the next stage. The player's ship can receive up to six upgrades.
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Details

Developers
HAL Laboratory
Genres
Shooter
Themes
Action, Science fiction

Release dates

  • Aug 31, 1991 (Japan) Super Famicom
  • Oct 01, 1991 (Worldwide) Super Nintendo Entertainment System
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Rating distribution

5 stars
1
4 stars
1
3 stars
7
2 stars
4
1 star
2
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Community All Reviews Statuses

FrogBard

Review FrogBard 3/5 · Oct 22, 2020

super nintendo

this game is real simple but its a nice showcase of the snes' cool features. the soundtrack is really good but thats kind of a given if you have Jun Ishikawa or Hirokazu Ando composing for a game.

Chovus

Status Chovus Jun 25, 2019

Beat the game, though only by abusing save states because the game is very difficult. While it was nice to play something different (3D shoot em up instead of 2D), the 3D perspective is what makes this game so difficult. I had to laugh at the final level being a boss gauntlet, because the bosses were easier than the levels. …

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Beat the game, though only by abusing save states because the game is very difficult. While it was nice to play something different (3D shoot em up instead of 2D), the 3D perspective is what makes this game so difficult. I had to laugh at the final level being a boss gauntlet, because the bosses were easier than the levels. This game was mediocre and barely worth playing in the first place. At least it was very short.

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