Todd McFarlane's Spawn: The Video Game (1995)

Ukiyotei

Super Nintendo Entertainment System

2.63 from 32 ratings

80 members have it in their collection · 2 playing now · 14 backlogged · 7 wish listed

They're vanishing - pawns in an unholy war! And out of the darkest shadows of the fearful city rises...Spawn! Enemies like Violator, Redeemer, Overtkill, and Malebolgia himself, are everywhere - from Bedlam Asylum to the nightmarish Darklands! Can Spawn's special powers help him survive this madness? Experience awesome combat and intense graphics in the incredible style of the comic that started is all: Todd McFarlane's Spawn!
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Details

Developers
Ukiyotei
Publishers
Acclaim, Playtronic, Sony Computer Entertainment
Genres
Fighting, Platform
Themes
Action
Franchises
Spawn

Release dates

  • Oct 1995 (North_America) Super Nintendo Entertainment System
  • Nov 01, 1995 (Europe) Super Nintendo Entertainment System
  • TBD (Brazil) Super Nintendo Entertainment System
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Rating distribution

5 stars
1
4 stars
5
3 stars
11
2 stars
11
1 star
4
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Community All Reviews Statuses

Chovus

Status Chovus Oct 27, 2019

Beat the game. I started with simple punches, kicks and blocks until I learned a few advanced moves; screw kick, charge, slide and jump uppercut. A few levels in I got stuck at platforming and had to check a walkthrough. There are a large number of advanced moves using fighting game style button inputs. Unfortunately, complex button inputs are a …

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Beat the game. I started with simple punches, kicks and blocks until I learned a few advanced moves; screw kick, charge, slide and jump uppercut. A few levels in I got stuck at platforming and had to check a walkthrough. There are a large number of advanced moves using fighting game style button inputs. Unfortunately, complex button inputs are a large part of the reason I dislike fighting games, so I only bothered to learn how to do the heal and flight (which was what I needed to progress and I needed it again later). In the 2nd last boss fight I used the ranged paralysis a few times and that would have come in handy quite a few times earlier.

Overall very good game with great art, story (for the genre) and impressively deep gameplay. Very difficult though; the enemies, platforming and especially both at the same time. The game provides the tools necessary to get through the game fueled by a resource but the moves and button inputs required should have been shown in the game.

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