Omno is a low polygon adventure game with lots of puzzles, platforming and mini-maps that encourage mini-exploration. The beautiful, fantasy-like art style and soothing soundtrack really set the perfect tone for the chill experience it delivers, and if we want to get philosophical about it, thematically Omno does a very competent job at exploring the line between togetherness and comfortable …
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Omno is a low polygon adventure game with lots of puzzles, platforming and mini-maps that encourage mini-exploration. The beautiful, fantasy-like art style and soothing soundtrack really set the perfect tone for the chill experience it delivers, and if we want to get philosophical about it, thematically Omno does a very competent job at exploring the line between togetherness and comfortable solitude. The fact that it was made by one person makes it all the more impressive. In this regard, I have nothing but respect for the final product.
Ultimately though, the game has a couple of issues that take away from the experience, precisely because these issues are rooted in the game’s core mechanics. The main one is that platforming isn’t as tight as it needed to be in a game that at times demands significant precision. It is more than serviceable for the most part, but on occasion jumping can be a bit unresponsive to your prompts, which results in several unnecessary deaths. At the same time, I felt the puzzles were also a mixed bag: while most are in that easy to mid-range, a few were too obtuse for me to the point of becoming somewhat frustrating. This rarely happened, but I feel it's still worth mentioning nevertheless.
The drawbacks above could normally be seen as no more than niggles, but they gain a bigger dimension because the game centres its gameplay mechanics around these systems. As contradictory as it may seem, however, don’t let this discourage you from trying Omno if you get a chance. There is a strongly relaxing, heartwarming vibe to this game that never tires, even when it starts to get a bit repetitive - which isn't that big a deal anyway since you can easily finish it in under 4 hours. The game’s beautiful presentation, coupled with its very competent level mapping system and its well executed (and solidly animated) abilities for skiing, dashing, teleporting and floating, makes this an easy-to-recommend game despite its flaws. Omno didn't resonate with me as much as I had hoped, but I have a feeling most people will end up enjoying it more than I did. If you're on Game Pass, definitely see if you can check it out before it leaves the service at the end of the month. 6.5
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