Mega Man (1987)

Capcom

Family Computer · Nintendo 3DS · Nintendo Entertainment System · Wii · Wii U

3.32 from 1210 ratings

2352 members have it in their collection · 36 playing now · 309 backlogged · 164 wish listed

How long? Main story 3h · with extras 3h · 100% 3h (from 26 logged playthroughs)

Experience the game that started it all! Play as cybernetic hero Mega Man as you battle to stop the evil scientist Dr. Wily and his Robot Masters from taking over the world! A classic platformer in every sense of the word, Mega Man features timeless 8-bit graphics, a memorable soundtrack, and balanced but challenging gameplay that combine to create one … Read more
Experience the game that started it all! Play as cybernetic hero Mega Man as you battle to stop the evil scientist Dr. Wily and his Robot Masters from taking over the world! A classic platformer in every sense of the word, Mega Man features timeless 8-bit graphics, a memorable soundtrack, and balanced but challenging gameplay that combine to create one of the most iconic video games of all time. Mega Man, known as Rockman in Japan, is a 1987 action-platform video game developed and published by Capcom for the Nintendo Entertainment System (NES). It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the Mega Man franchise and the original video game series. Mega Man was produced by a small team specifically for the home console market, a first for Capcom, who previously focused on arcade titles. Read less
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Details

Developers
Capcom
Publishers
Capcom, Playtronic
Genres
Platform, Shooter
Themes
Action, Science fiction
Franchises
Mega Man
Series
Mega Man

Release dates

  • Dec 17, 1987 (Full Release) (Japan) Family Computer
  • Dec 29, 1987 (Full Release) (North_America) Nintendo Entertainment System
  • Dec 13, 1989 (Full Release) (Europe) Nintendo Entertainment System
  • Sep 1994 (Full Release) (Brazil) Nintendo Entertainment System
  • Jun 22, 2007 (Full Release) (Australia) Wii
  • Jun 22, 2007 (Full Release) (Europe) Wii
  • Jul 29, 2008 (Full Release) (Japan) Wii
  • Aug 18, 2008 (Full Release) (North_America) Wii
  • Jul 18, 2012 (Full Release) (Japan) Nintendo 3DS
  • Oct 18, 2012 (Full Release) (Europe) Nintendo 3DS
  • Dec 27, 2012 (Full Release) (North_America) Nintendo 3DS
  • May 02, 2013 (Digital Compatibility Release) (Europe) Wii U
  • May 02, 2013 (Digital Compatibility Release) (North_America) Wii U
  • Jun 12, 2013 (Digital Compatibility Release) (Japan) Wii U

Also available on

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Remakes

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Featured in lists

Completed by RehRomano · 172 games · 0
NES by KiingShady · 39 games · 0
Nintendo NES by DarkLolo · 22 games · 0

Rating distribution

5 stars
117
4 stars
359
3 stars
552
2 stars
158
1 star
23
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Community All Reviews Statuses

Eclip6

Status Eclip6 Apr 18, 2025

Holy shit bro how did I ever beat this as a kid without save states is beyond me.

balbinator

Status balbinator Jun 25, 2024

Undoubtedly one of the hardest platformers I've ever played. I fell in love with the series back then, but was never truly able to get closer to finish the game. My younger self jumps with joy for this achievement hahaha. Jokes aside the game design by the time was not so good. You can see some of the things that …

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Undoubtedly one of the hardest platformers I've ever played. I fell in love with the series back then, but was never truly able to get closer to finish the game. My younger self jumps with joy for this achievement hahaha. Jokes aside the game design by the time was not so good. You can see some of the things that would become the series staples, but everything was in it's early stages. A nice piece of gaming history.

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doonee63

Status doonee63 Mar 5, 2024

I've never played a Mega Man. This isn't the one that people LOVE, but I still wanted to see what it's all about. I'm playing on an RG35XX, which has convenient shortcuts for using save states. Without them, I'd throw this game into a lake.

The controls feel good, and the hit feedback is satisfying. Not being able to aim …

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I've never played a Mega Man. This isn't the one that people LOVE, but I still wanted to see what it's all about. I'm playing on an RG35XX, which has convenient shortcuts for using save states. Without them, I'd throw this game into a lake.

The controls feel good, and the hit feedback is satisfying. Not being able to aim sucks a fat one - especially with the helicopter enemy things in the Cut Man level (I beat "GUTS MAN" first). I think this may be my favorite RG35 game yet.

Looking forward to where the series goes from here.

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Chovus

Status Chovus Nov 12, 2023

Beat entirely in slow motion 30 frames per second. I do not recall playing this back in the day so this was an entirely new experience, and it was awesome to see how the series began. It was not as polished as the subsequent games (particularly when I accidentally started a stage I had already beaten) but I was still …

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Beat entirely in slow motion 30 frames per second. I do not recall playing this back in the day so this was an entirely new experience, and it was awesome to see how the series began. It was not as polished as the subsequent games (particularly when I accidentally started a stage I had already beaten) but I was still very impressed. I started with guts man and that sequence with the moving trap door platforms over a lot of nothing was among the worst platforming I have ever experienced. If I was playing without save states i would have gotten game over even with 10x lives. It was not until reading a walkthrough afterwards that I found out the platforms only dropped over the damaged sections. Ok so it was not as terrible as I thought but I still died a few times while testing it. The rest of the platforming in the game was actually not that bad. There were some cheap parts, but I found certain parts in 2 and 3 were worse. Next I did cut man because rock beats scissors, which was correct. I was confused at first how to use the guts weapon, since it did not shoot anything. Until I found the first big block and figured it out very quickly. This was not the only weapon that could affect the environment, opening up alternate paths or optional loot; a wonderful feature that sadly did not make it into the later games. The scissor boomerang was good for hitting slightly above and below, especially for those short enemies that could not be hit from the same elevation. Another shot could not be fired until the scissors returned though, so this weapon left me defenseless for a while. Next I did bomb man because I figured scissors would cut the fuse. They did ok but were not his weakness. The bomb was a crappy weapon that was difficult to aim and took way too long to explode. Give me contact, proximity or remote detonation. I only used the bomb a couple of times to hit enemies that were significantly lower. I did not notice if there were weak walls to bomb, which was a serious missed opportunity.

Next was iceman as I figured bombs would blow up ice. Nope, so he was a grueling fight. I could avoid the ice shots via careful jumping, but that would be extremely difficult at normal speed. Next was fireman obviously. I knew that fire and ice would counter each other in some way. The long range ice shot was decent, and it was here that I found out it could freeze fire pillars and those tough jumping enemies. Fireman himself was the hardest boss because his shots came too fast and too close together to not take hits. It seemed to be about having enough hp to tank a few hits while owning him with ice shot. God forbid fighting this guy with the basic shot! The fire shot was sweet because in addition to a normal horizontal shot it put a little shield around Mega man, which was great for hitting very close enemies at awkward angles, similar to leaf shield. Next was electric man, who seemed to have the most sophisticated stage and was quite tough but fell quickly once I figured out he was weak to cut. The bolt weapon was by far the best because it hit in a wave and directly above and below. I found the M platform creating weapon here and got some use out of it.

Optimal boss order: bomb, guts, cut, electric, ice, fire.

I made it through Wily's stages and did not have too much trouble with the bosses. Electric shot was used a lot. The clone was tough as I tried to keep him at range and snipe with the basic shot. I finished him off with the fire shield when he would not get out of my face. Who has the contact damage now, bitch. I really liked how the repeat boss fights were spread out with stages in between, unlike the gauntlets in the later games. By the time I got to the final boss I had only 2 hp, thanks to fireman. I let myself die to come into the fight at full hp. Damn even this primitive game had good checkpoints.

While not as good as later games in the series it was great for the time and among the better NES games.

8.0/10

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internpepper

Status internpepper Jul 3, 2023

There are some things I like about this first entry in an iconic series, but for the most part, I don't like this one. Picking which Robot Master to fight is great and trying out different weapons is neat, but the Wily levels are just insufferable. The physics are also a little weird with Mega Man dropping like a brick. …

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There are some things I like about this first entry in an iconic series, but for the most part, I don't like this one. Picking which Robot Master to fight is great and trying out different weapons is neat, but the Wily levels are just insufferable. The physics are also a little weird with Mega Man dropping like a brick. Sadly, even the music is pretty mediocre. I played this one because I want to experience the whole series, but there's definitely a reason that people tell you to just start with Mega Man 2.

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cruise332

Status cruise332 Jun 4, 2020

Why do I keep buying retro games that I don't play? It's expensive and it just sits on my shelf...

juicetown

Status juicetown Apr 11, 2020

I've completed the first and my very first mega man game! Hells yea it took forever and it was so difficult but I did it 😎enter image description here

juicetown

Status juicetown Apr 7, 2020

Mannnn got all the way to wily's castle and didn't pick up the must have to progress magnet beam 😭 tis unfair

Rubisan

Status Rubisan Jun 1, 2019

Starting with the saga. I never had the opportunity to play these games back in the nineties when I had the NES so now I really want to beat all of them.

AllurinGirl

Status AllurinGirl Oct 12, 2015

Played it a little bit for the first time. It's very hard! I've grown with the Mega Men X series and Super Mario World, so it's hard for me to play something that is not as fluid as those.