Review scoopings 5/5 · May 6, 2026
Foundation To A Beloved Series. Hooked Throughout, Despite Its Flaws
Preliminary: Now I may be biased because I grew up with this (well, Directors Cut), but this was absolutely so revolutionary. Yes there had been Alone in the Dark, yes there had been 3D action-adventures, but none came together like this and so clearly set the precedent for both survival horror and action-adventure games. I spent so many hours as …
Preliminary: Now I may be biased because I grew up with this (well, Directors Cut), but this was absolutely so revolutionary. Yes there had been Alone in the Dark, yes there had been 3D action-adventures, but none came together like this and so clearly set the precedent for both survival horror and action-adventure games. I spent so many hours as a kid playing the Directors Cut and being so proud when I got to late game (the Hunters were so brutal!). This took the Alone in the Dark controls and puzzles and made them soooo much more palatable (tho yes, I recognize the controls and puzzles are easily criticized. as is the brutal difficulty/number of shots needed for enemies/etc). Perhaps the only reason I'm so open to all this is because I had access to it as a kid. But ah! I'm so excited
I always found Chris hot, well in RE Veronica I did, (lol), but I always preferred to play as Jill then as Claire in RE2. Well now that I think of it I did play as Chris in RE1, it really was more so Claire vs Leon. Was never a fan of Leon. Especially his hair lol. Plus, his backstory/new cop vibe. Who knows. I was 10 lol.
Here goes nothing!
Day 1
Gosh I remember all teh cheesy lines lol. And that beginning FMV lol. Even back thetn I knew it was super cheesy. I will always love
The pillars and 3d graphics really are beautiful even if the characters are quite pixelated lol. I'm not gonna 100% or speedrun it but I do want to try for my best time and rating yet. (Oh boo I guess there's not a ranking/rating in this one? Just if you finish within 3 hours you get the Rocket Launcher? Also if I'm seeing correctly there really wont be a reason to play separately as Chris, cuz there isn't a hueg difference and there aren't multiple scenarios to unlock etc (I've played RE2 SO much as a kid but never did finish it and never got to see the other scenarios and re-experience the same rooms with new goals). I wonder if it were the lockpick/small key factor that turned me off from playing as the guys.
The controls came right back to me! The dialog continues to be hilariously great. Boo the quick turnaround msut be a feature of the later REs. And yessss this dramatic stationary pose that Jill does with her hands on her hips. And that first zombie cutscene <3 Looking like a pale zombie with messed up lipstick. And I know Alone in the Dark did this too but I love the footstep sound lol, especially with Barret following me. I love this so far. I think my Favorites shelf is gonna start getting crowded now that I'm in my childhood era.
Lol 
I never really paid much attention to the music and tho I never like "creepy" or dungeony music, this is a nice dark ambient vibe so far.
Day 3
Something about this room is beautiful 
I really do love this game and series. Sure, the door openings take way too long. Sure the inventory management is obnoxious. Sure, the enemies take way too many bullets, even simple zombies. But there's something so inimitable and great about it. I love the feeling of being chased by dogs and just barely making it to a door etc. At first I was playing completionist style, referencing a guide to make sure I get all the items use all keys to their fullest etc, but I'm starting to revert to my cihldhood method of chaos and just embracing the wander/scream/tension. Now, I still think RE2 is my most beloved, something about the increased conversation in that one (and better dialog), the way you could go behind the diner counter, little things like that
Wesker is still hot :-X And it's wild, I have the same hook I have with RPGs etc where I just can't put this down.
Day 4
The intro of the first Hunter is so cool. But gosh were they hard.
Wait... there's no way to discard items... nor use them when they are useless. Smh.
The camer aangles and wonkiness of collision masks/aiming is frustrating during battles like this second time with the Snake/Yawn.
Day 5
The collision masks of these zombies on the groudn etc is a bit... wonky.
I will say, the length is slightly overstaying its welcome. Still love this game and this series, but I bet I would've dropped this if it weren't for the nostalgia and love for the series. I've had that hook that I get, and it sure does fill up my nights! Ugh okay yea and how is there no Discard option...
Day 6
Yessss finally at the Lab! It's my calm night so I can't play much but ahhh. Great creepy music, I was starting to burn out with the music but the Lab music is enlivening.
Day 7
Welp I'm at end game! I wish I wanted ot play as Chris but there's just too much wasted time with bad dialog/cutscenes and slow processes/doors opening/etc. And there is some tedium. (And as much as I love tank controls, they do get real frustrating at times esp with meh collision masks for opening doors etc) Still, this started a style, genre, and series I so love and is so important to me.
Lol when you're being chased by the Chimera and it's supposed to be scary but it waddles in a cute way. And the Hutners are kinda ugly/silly looking :-p
Having to watch the timer go down as you slowly talk and move your body with Chris and Barry lol. I doubt I got the 3 hours or less award, but I did all what's needed for the best ending so that feels accomplished enough. And I had plenty of Bazooka ammo leftover, can't believe I was so stingy and always went out of my way for it. But I also had a map to reference that listed where items are (thanks, Evil Resource), which I did not have as a kid.
The ending helipad of course brigns back RE Survivor memories (quite literally) and RE Code Veronica X and , well, when I got to this point as a kid in this game. But my gosh why is she just staring and the helicopter shadow just chilling there for a good 20 seconds lol.
Yessss the nice music at teh ending and cheesy look Chris gave us (This must be the best ending) and a sunrise type lighting and positive anime rocking music for the credits

Yessss, moody light-through-the-blinds Jill 
Lol it was fun playing for a bit with the infinite ammo Rocket Launcher, but it's time to move on. (Well, rest tonight. Not feeling great)
Look: 8.5/10 Great brutality, set a standard, still very pixelated and silly but I love it nonetheless. The Hunters and Chimeras could have been scarier. I loved the Hutners as a kid nonetheless though.
Sound: 8.5/10 The great ambient at the end boosted this. Overall, good mood setting music, and not as annoying as I expected.
Play: 8.5/10 Looooots of flaws, but this set the standard for my beloved series. I got frustrated, but was also hooked for about a week.
Feel: 9/10
Attachment: 9/10 I played this (well, Directors Cut) so many times as a kid and here I was finishing it despite its flaws. I didn't play as both characters and I wonder even with my belvoed RE2, if I will only play as Claire again (albeit hopefully all the Scenarios this time.. never did do any besides the first Scenario as Claire... we shall see). This also got me very excited for later REs, I never tried past RE4, and didn't play much of that either. So I'm curious, now that I don't find the sloppy tank controls so perfect (lol, oh childhood and familiarity), if I will click better with those later ones. Plus I assume there are some QoL aspects.
Overall: 8.7/10
Playtime: 6h 20m
Completion: Best Ending as Jill. 2h 29m (thanks to a map and savestates and intact memories from childhood)














