Played Spyro 2 to 100% completion

Like Crash 2, the second Spyro game is most likely my favorite so far in the trilogy. I feel like there wasn't much to improve upon from 1 as it was a really solid game, but goddamn! Insomniac did improve.
Despite the lack of world theming like in Spyro 1, Spyro 2 has levels …
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Played Spyro 2 to 100% completion

Like Crash 2, the second Spyro game is most likely my favorite so far in the trilogy. I feel like there wasn't much to improve upon from 1 as it was a really solid game, but goddamn! Insomniac did improve.
Despite the lack of world theming like in Spyro 1, Spyro 2 has levels that are much more distinct. Each one with their own species. For example, although there are 2 levels with robots, the robots in Metropolis are different compared to the ones in Robotica Farms. It made the game feel a lot more grand compared to its predecessor due to 1 consisting of mostly dragons. And with more varied levels comes with more varied gameplay. To get orbs, many of them are unlocked through minigames/quests. Most of them are pretty fun like ice hockey(all flawless. get fukt, nerd), but some sucked like escorting the fucking alchemist twice(WHY DO YOU GO AROUND WHEN YOU CAN JUST GO STRAIGHT, YOU FUCKING BUFFOON!?! Luckily, I got both orbs on my second try.) Everything you do has a reason and progresses you. Killing enemies gives you their soul(???). If you have enough souls(???), you can use powerups to help you get orbs/gems. Gems help you purchase stuff from the bastard, Moneybags, such as new moves, levels, and stopping obstructions. Getting enough orbs lets you fight the boss to go to the nest world. What I think is weird, however, are the talisman. In the last world, for finishing the level you get orbs instead and I don't get why since those levels are the most visually interesting in the game. I LOVED the ambience in Spyro 2's hub world. Whereas it felt like a chore in Spyro 1 and feel more like semi-interconnected levels,, there are no enemies, just you, the fodder to gain more lives, and this etherial ambience to let you sink in Avalar. Finding the secret to get to the top of the castle is by far, my favorite moment of the Spyro games. There is nothing like being on top to see what other gems and orbs you have yet to collect. You can just look from atop.
Bosses were an improvement over 1's which were just lame and basic. However, Gulp can go screw himself with his jumping attack and his tracking projectiles. I'm surprised that I got the Conservationist achievement for him. I just hated that boss. Ripto was my favorite. You fight him with the orbs that you have collected over your adventure. It felt satisfying after getting every orb and for them to come in use against the big baddie.
Spyro 2 is a noticeable improvement, not as big as Crash 2 over 1, but still an improvement. I could probably say that I think that it is an objectively better game than Crash 2, my favorite game in the Crash trilogy, but my expectations weren't exceeded as much, making it close between which game I love more.
SPYRO 2 RATING: 9/10
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