Remaster of The Legend of Zelda: The Wind Waker
4.48 average rating based on 2016 ratings
This was definitely a good Zelda game. I personally loved the story, art style, and music portions the most. The combat is still the generic 3D Zelda style combat from the previous few games. Not too bad, not too great either. The dungeons were usually fun, minus the forest. That forest is trash.
The enemy variation was decent, though im always annoyed at not being able to see health. Both for practical and curiosity reasons. There are different variations of each enemy, so why not make the health bar a standard thing. I know there is an item you can get that shows them, but its a bit of a chore.
Bosses were interesting, though easy. I didnt actually die till about half an hour before the game ended. And i had only slightly about the minimum amount of health you could get by that point.
Overall, a good game. Not my favorite Zelda by any means, but a good game.
Also Zelda shot me with an arrow. It wasnt very nice.
I sadly didn't get to play this with my nostalgia goggles on, and, while I see how people could really dig it, this wasn't for me. The controls were infuriating at times (trying to keep the bow out and aim it with the same thumb, while on a moving platform, attempting to shoot some nondescript portion of a stone eyeball made almost gave me palsy), and the combat system was overly repetitive for my taste. Also, the whole conducting thing made me think that the developers really wanted an Ocarina again, but settled for waving a stick.
On the positive side, the story was charming, and the music was phenomenal. I have a feeling hardened Zelda fans will love it, and the HD remastering is a beautiful reason for any of them to play through it again.
Excellent as the original with a gorgeous new coat of paint. A fantastic (even if somewhat dated) experience! A few minor tweaks greatly cleans up the pacing in the second half of the game and prevents the drag that was the original triforce quest.
Absolutely loved playing through this classic again, the only thing that could have made it better would be if it was my first time through.
Wind waker is so much fun. All the different islands each hold secrets and the boat is so satisfying to navigate. The dungeons are so fun and the items are unique from a lot of the other items in the series. The music is beautiful to listen to and the atmosphere is enjoyable.
Why does the deku tree look like sloth from the goonies lol.
It's interesting to see the seed of many of the elements that I liked in BOTW. The organic gameplay of setting fire to things, or using the leaf to attack and to propel yourself on a raft.
There's also the elements I didn't like from BOTW: the complete non-story and non-characters. Although Link's expressions make him more of an actual person and less of an empty mannequin pretending to be a person like in BOTW.
And also there's the thing many BOTW detractors missed: the linear dungeons. These I also don't like as much. It's fine but too game-y for my taste.
But my overall feeling is generally positive. I'm not blown away as with BOTW, but the gameplay is swift and engaging and the art-style is gorgeous (even the GameCube version is beautiful even by today's standards).
I love the cartoony style and bold colours. I hate the whole A is B and B is A thing that Nintendo has going on.
Through the Stone Temple now. I’m still enjoying the game, I’m loving randomly sailing around and just finding stuff to do all over, but the escort mechanics are damn annoying.
Got through Old Hyrule today and reclaimed the Master Sword. This game is stunningly beautiful. I think this is as far as I got on my last playthrough, so I'm going into territory I've only seen once before, and I'm excited to see what's next!
I got my sail this morning and nearly got through Dragon Roost Island, but didn't quite have time to finish it. That dungeon, though, is one of my absolute favorites in the franchise. The atmosphere is amazing, thanks in large part to the lava that's just everywhere, I love that you move back and forth between inside the volcano and scaling the outside of it, using the ability to cut ropes as a mechanic is fantastic, and the grapple hook is an awesome item to unlock!
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I finally got a Wii U at a garage sale this weekend and it included Wind Waker HD. As a die-hard Ocarina of Time fan, I hated the change in art direction at the time and barely gave Wind Waker a moment to prove me wrong.
Thankfully, the rest of the internet has shown me that it's a good game and now I've spent about an hour really enjoying the art direction and the intro gameplay. It reminds me of Ocarina in the best ways.
My kids are really enjoying it so far and I look forward to giving them the controls as we get deeper into the story.
The gyroscope might be the death of this game. Already the first two boss fights have been almost unbearable because of it.
Finished. What a roller coaster towards the end. Ganon's Tower had the perfect level of malevolence and dread going for it. I plan on writing a review soon.
I'm on the search for the Triforce. My understanding in that I'm nearing the end. 3 years in the making!