Main game
3.60 average rating based on 242 ratings
This game has the vibes of the movies through and through which I love. It's violet, it's quirky, it's Alex Murphy. His struggle with his human past affecting his robot brain was pretty good. I didn't feel like the choices matter too much. It's basically "What would RoboCop do?" for the most part which was pretty cool because that's the idea of it. I played it on the steamdeck and it's not my favorite to run for sure. There's moments where the game dipped to 15 frames which is crazy. The gameplay was nuts and gunplay is dope. However, the robocop gun is what you're gonna be using the most because that gun infinite ammo. Overall, RoboCop gives you the vibes of the movies and which has be dormant for 10+ years so it's great to see him and at his full glory.
Intro
Rogue City is a FPS with RPG elements. You walk around a small to medium sized area shooting enemies, talking to people, collecting stolen goods and writing parking tickets.
The Good

The Bad

It took me a while to figure out what it reminded me of. It's the Thunderbirds:

The Ugly
SlowboCop …
Intro
Rogue City is a FPS with RPG elements. You walk around a small to medium sized area shooting enemies, talking to people, collecting stolen goods and writing parking tickets.
The Good

The Bad

It took me a while to figure out what it reminded me of. It's the Thunderbirds:

The Ugly
SlowboCop
RoboCop is really slow but they want you to scour each area looking for stolen items and OCP boxes because that's how you level up. Of the roughly 15 hours of playtime i spent 1-2 hours crawling around holding right-mouse (highlight button). And i still missed stuff, which they helpfully tell you after the mission is over.
Tedious combat
Combat starts out fun but gets incredibly boring. You walk through a corridor, find some enemies, hide behind the wall, pop shield/slow-mo, shoot enemies with your Auto-9 then wait for ability cooldown. Other weapons quickly become inferior so there's no variation even in that regard. Early on you breach a wall to flank enemies a la Deus Ex, but that only happens once. Same with hacking turrets (~four times). I didn't even use ricocheting bullets because it's useless against the bullet sponge enemies.
The game is only 15-ish hours long and i still had to take several breaks because i got bored. I only kept going because i knew it was a short game.
Here's an example of the riveting combat. ED-209 is stuck in place and can't even hit me. You spend 1-2 minutes just standing there firing at it endlessly because it's so spongey:

Aside from being dull, combat is also terribly balanced. You don't regenerate health (without an expensive to get skill) so early on you have to be really careful. Especially if you pick the deduction/psychology skills first. Once you upgrade your armor the game becomes easy because you get showered in health kits since some players might not upgrade armor and really need those. The result was that i died early on because they literally dump you in front of ED-209 with no cover and didn't die again except during the bomb defusion quest (hit a barrel and you die, ugh).
Conclusion
Despite the negative aspects, i did kinda like RoboCop. Ironically, the best part of RoboCop isn't being RoboCop but being Murphy. The conversations with people are generally nice. The little side-quests in the police station like getting people to sign a get-well card or dealing with a cop's death help with immersion. Seeing Lewis, ED-209 and RoboCop 2 in a game is also neat. And combat is fun - for the first few hours. It's definitely worth playing.
Rogue City is disappointing also because you can easily imagine the game being better. Don't make us check every inch for interactibles to get XP. Actually use trick shots or alternative solutions in combat. Make it so we walk around (much more quickly) as Lewis/Ulysses in the city, only switching to Robo for talking/shooting. Have regenerating health by default and make Armor less OP. Et cetera.
Game info
If you were wondering roughly how many skill points & chips you get (i put 2 point in Psychology, then levelled Deduction to 10 for the 30% XP bonus):


Pretty fun but soft locked about 3 times where enemies wouldn't spawn so I would have to restart from last check point 3.5 out of 5
I enjoyed the movies but wasn't a huge fan, but when I heard this game was pretty good I was interested. I'm glad I did! It had a lot of heart and you could tell the people making this game loved the source material. They did a good job of making you feel like a super robot but not be invincible. The side quests were my favorite part of this game- they had more interesting characters and consequences than most of the main quest! The game was pretty easy overall until the final boss, but I just had to actually use the systems in place and he was cake. Good game!
I found this rather dull and it was buggy and glitchy in parts.
First game back. Playing this game on the Steam Deck. My goal is to be beat this game before I go back home for the holidays and start Lies of P: Overture. RoboCop as a franchise is interesting to me. I'm 31 and I remember having the action figure and watching the cartoon. What was shocking is watching the movie and seeing how gory it really was. So seeing the trailer and previews of this game and see how it resembles the old school movie intrigued me. I'm excited to see how it goes.
I just finished Persona 3 Reload and I need something nice and simple. So, decided to start playing Unfinished Business. The DLC is a standalone expansion being sold separately from the base game and yet there's no Grouvee page for it.
Great day for some great games. Robocop has been pretty fun and feels like the movies. 10th game I'll have beaten this year. Eventually I need to start Tears of the Kingdom with the Switch 2 update.
May your games be righteous!!
Great fun-fan-service game from developers who obviously love the movie(s). Solid shooting is balanced by occasional hub levels on the streets of old detroit where you get to do some regular police work, making decisions (that ultimately don't really affect much), and completing sidequests. General level design could still use improvement, but developer Teyon has showed improvement from their previous terminator game. 4/5
Flawed for sure. Shows its limited budget early and often. A couple hours too long with some clunky dialog, and still a blast to play. RoboCop is one of my favorite 80's action movies, so I was able to swallow some of the rough edges here easier than some.
I think that watching, and having a fondness for, RoboCop 1 and 2 would help players enjoy the game. The tone might not work for some (there is a review here on Grouvee that I find maddeningly frustrating because I think the player legitimately doesn't know RoboCop was a movie, and thus has an entirely opposite expectation).
Wow what a great game everything that made me a fan of the movie is here!
Well it's not a 3 star game. Not a 4 indeed.
But I enjoyed it. That's matter most.
Even some silly parts are there, game is overall looking good.
Robo is a fun guy. Whatever...
Nice Little Deus Ex reference to Adam Jensen here heh
so far this is awesome but omg its a bit laggy and a bit of an unoptimized mess. had to spend about 10 mins playing in the settings in the main menu to even move the mouse decently. it's also prone to crashing on certain parts it seems.
Despite this though. solid shooter with cool 'scan' mechanic that highlights enemies as soon as they pop out... actually an awesome idea you dont even understand how well that worked in the movie until you play it in this game. the quests/role-playing in this is good and something like a deus ex. in fact, the side quests are maybe the best i've ever played in a game. every one of them relates to some fun or funny police work type scenario. Everything from writing parking tickets to various violations, code enforcements. I'm expecting to rescue a lost kitten at some point when i'm not sending 3-round bursts into nuked out goons chrome domes (the gibs in this splatter all over walls, and stick to ceilings, exposed pipes etc, its something else) i love this game and think its an improvement over terminator and features an interesting and canonical lore-filled world at least …
so far this is awesome but omg its a bit laggy and a bit of an unoptimized mess. had to spend about 10 mins playing in the settings in the main menu to even move the mouse decently. it's also prone to crashing on certain parts it seems.
Despite this though. solid shooter with cool 'scan' mechanic that highlights enemies as soon as they pop out... actually an awesome idea you dont even understand how well that worked in the movie until you play it in this game. the quests/role-playing in this is good and something like a deus ex. in fact, the side quests are maybe the best i've ever played in a game. every one of them relates to some fun or funny police work type scenario. Everything from writing parking tickets to various violations, code enforcements. I'm expecting to rescue a lost kitten at some point when i'm not sending 3-round bursts into nuked out goons chrome domes (the gibs in this splatter all over walls, and stick to ceilings, exposed pipes etc, its something else) i love this game and think its an improvement over terminator and features an interesting and canonical lore-filled world at least as every bit as immersive
keep an eye out for patches maybe.
ok this doesnt look great but this does look like it's going to feel a bit like Teyon's last Terminator Resistance game and that game was a guilty pleasure that I did enjoy so i'm thinking this will be worth a play too
Robocop looks pretty good, but he's the least robotic felling character model in this whole game.
Besides that, I don't understand what this game's about. It seems that the devs watched the movie and though "wouldn't it be great to be Robocop, killing drug dealers and homeless people?". As if Verhoeven's satire was too subtle for them. By that I mean that there's no humour, no social commentary, nothing but a seemingly straight story about a robot man's quest to get his humanity back and mow down a few thousand punks on the way there.
I'm now thinking. The fact that so much effort went into rendering RoboCop's shiny body just to leave leave human models, animations and voice acting in such a sorry state really tells you where the priorities are. Not in the humanity of the story, but on the sleek robot murderer.