Completed 71%. The only other Metal Gear game I have played is MGS3, so I have a bit of an unusual perspective for this game. I played this game for free on xbox live games for gold right after Ground Zeroes, and the game dragged on for a very long time. I am glad that it is over, but will also miss it. I followed the tutorials and used the basic starting gear, going pretty much full in on the stealth; scouting, marking, crawling around, hold ups, watching patrols and doing precise timing. Sometimes I use the tranq pistol, sometimes I used a silenced head shot, but rarely did I leave enemies alive to wake up later; I either fultoned them, killed them outright or beat stunned/unconscious enemies until they woke up and then slit their throats. I later got a sniper rifle and had fun with that; it especially came in handy with a suppressor. I used the horse and a jeep to get around and put emphasis on doing side ops first. Eventually I got a Russian APC with rocket launchers and that completely changed the game for me. Never mind sneaking around, I just killed everyone with the cannon. I lost it during the first battle against the giant Metal Gear for some reason even though I was not driving it. I think I had to look online to find out I could repeat side ops to get more, so I did that. I ended up losing a few more APCs for mysterious reasons. They were not destroyed, I guess the game just failed to auto extract them?
I tried to use one to defeat Quiet but it did not work very well; she was just too fast and I should have marked her. She could whittle down the APC over time so it was not like god mode. I ended up checking online the best way to win, and bombed her with knockout gas. Nice and easy. I used Quiet as my buddy for the rest of the game until she left. I hated the boss fights. The Skulls were a huge pain in the ass to fight; I ended up letting Quiet do most of the work while I ran around like mad trying to use bullets, grenades and air strikes to defeat them. Quiet beat 3 of the Skull snipers before going down herself, leaving me to fight the last in a one on one sniper rifle duel. I had a soviet tank by then and tried using it against the snipers, but it did not work so well. The man on fire fight was very annoying and took a few tries to figure out what to do. I tried to ram him into a pool of water with a jeep, but that kept failing. I finally got him by going into the pool and throwing grenades behind him until he fell in face first. I liked the tank better than the APC and later IFV. It was more maneuverable, the explosive shells could kill infantry from further away and it was pretty good against other armor. The only problem is the tank sucks against gunships, so I sometimes had to switch vehicles. It was pretty ridiculous how easy it was to sneak around in a tank and kill everyone without ever being spotted. The final boss fight against the Metal Gear was very hard and for some reason I kept having trouble with Snake wanting to reload the RPG instead of sprinting; I won mostly using the basic RPG, support chopper and a few air strikes. I then thought the game was over and that it was a fitting place to end. Nope chapter 2 started.
I really did not like having to repeat missions, especially the more difficult versions. Total Stealth was pretty much a joke with a tank though I still had to restart a few times. Subsistence was actually quite fun. The Extreme boss fights were not. The Skulls were even worse and it was even more of a frustrating mess of running around like mad trying not to be one shotted while Quiet did most of the work. I lost Quiet from her mission before the Extreme sniper battle and just drove past them in the tank. Screw that fight. My first attempt on the Extreme final boss got him to 50% health and it took several attempts to finally win. By this time I had replaced Quiet with D Walker and used the anti tank missiles for the boss combined with still the basic RPG, the pistol grenade launcher and the 7.2mm assault rifle. Never got a chance to risk any airstrikes. Shortly after getting that very first APC I had stopped going for side ops and only did them if they were near a main mission. After beating all missions I went and methodically completed every side op, which was very tedious. I had the most fun getting into tank vs tank battles as I drove circles around them. Honestly I would rather play an armoured combat vehicle simulator than a stealth game. It was at this point that I stopped using the old soviet tanks and switched to the magloader; it was totally not fair that the enemy magloader one shotted my soviet tank when the stats list the soviet as having better defense. It took an absurd amount of shots to defeat enemy armor too. As much fun as that was, most of the time I would crawl in, snipe the enemy snipers, fulton the armor, then call the support chopper to shoot down the enemy gunship. That was simply the most effective. Sometimes I used D Walker with a gatling gun to shoot down gunships, but it found it to be a bit iffy. I did not bother to do the shooting range side ops at mother base. Last thing I did was the side quest with Paz. I found out I can get Quiet back by repeating her original recruitment mission several times but I won’t bother.
I absolutely loved the cutscenes, cinematography, and core gameplay. What I did not like was how much of my time the game wasted with the helicopter getting on and off, driving around the same areas over and over to go to same places, and all the menu management at Mother Base. I gave up trying to manage the recruits to ensure an optimal distribution. At one point near the end I reached max capacity and had to fire a ton of people. I am missing multiple specialists but have no idea if I have them and they are not properly assigned; in particular the missile guidance guy so I can unlock the better rocket launchers and the damage resistance bionic arm. I kept sending guys out on combat missions and stuck to the relatively easy ones that give money and resources. I also fulton looted everything that was not nailed down and have a ridiculous stock of emplaced weapons and vehicles. My plan was to sell them at a profit, but the combat missions kept me rich. Never got invaded and never invaded anyone. Never tried Metal Gear Online and probably never will.
I did not care about optional mission objectives and ended up with: 1 S, 16 A, 23 B, 7 C, 1 D.
My PF rating is CC. Mother Base is maxed out and the free FOB is about 40% complete. I am not even close to having enough stupid premium currency to buy another FOB.
Hip weapon: Basic MRS 4 carbine at 5* customized with 40 round mag, sniper rifle stock, suppressor, red dot sight, 2X scope, flashlight, laser sight and foregrip.
Back weapon: M2000 sniper rifle at 5*, not customized. Bolt action, suppressed and one shot kill to the torso.
Side weapon: Tranq pistol at 4* with suppressor and customized with laser sight.
I certainly researched other weapons but rarely changed my set up. I used the sneaking suit, all the passive bionic arm upgrades, but never bothered with the secondary arm weapons. I took a full compliment of lethal and non lethal explosives and mines, but cut back on them for just doing side ops at the end to save money. Snake seems to be permanently drenched in blood as the showers seem not to help anymore. I would never want to start a new file and do the grind again, but I can see playing the main story missions again in the future. I don't care about S ratings.
8.0/10

