Main game
3.72 average rating based on 1761 ratings
A pretty unique experience, "A Way Out" is a really fun game to play with your significant other. And unlike most coop games, it won't make you hate the person you're married to.
I occasionally had fun with this game and enjoyed moments of its story, enough that I almost want to give a higher score, but I really don’t think it’s that good overall.
When you look at this game’s gameplay, it is generally quite minimal. A lot of the game consists of quicktime events, which I honestly don’t mind in concept, but these tend to be awkwardly executed ones, especially when shoved into big story moments. Games like Asura’s Wrath, Until Dawn, and Detroit did this much more smoothly as far as I can remember.
When we go into more involved gameplay, like a motorcycle escape sequence, or a little puzzle, or stealth section, it is rarely good. So much clunky-feeling stuff that you just tolerate until it’s over. Even the 1v1 minigames peppered throughout the game were never really any fun in and of themselves. The worst offender is when the game turns into a cover shooter for a while, where everything from controls to level and enemy design feels pretty poor.
The story is serviceable, and its overall presentation is the game’s main saving grace that makes it tolerable to play through. The characters have their moments, …
I occasionally had fun with this game and enjoyed moments of its story, enough that I almost want to give a higher score, but I really don’t think it’s that good overall.
When you look at this game’s gameplay, it is generally quite minimal. A lot of the game consists of quicktime events, which I honestly don’t mind in concept, but these tend to be awkwardly executed ones, especially when shoved into big story moments. Games like Asura’s Wrath, Until Dawn, and Detroit did this much more smoothly as far as I can remember.
When we go into more involved gameplay, like a motorcycle escape sequence, or a little puzzle, or stealth section, it is rarely good. So much clunky-feeling stuff that you just tolerate until it’s over. Even the 1v1 minigames peppered throughout the game were never really any fun in and of themselves. The worst offender is when the game turns into a cover shooter for a while, where everything from controls to level and enemy design feels pretty poor.
The story is serviceable, and its overall presentation is the game’s main saving grace that makes it tolerable to play through. The characters have their moments, but they and the world you spend time in generally are pretty lacking in memorability. The game is best overall for about an hour and a half in the middle after breaking out of prison, the prison section in particular being a bit tedious at times. I’m not a big fan of the endings, particularly the alternate one I watched online afterward. Not much to say without spoiling, I just think if the game is going to be this lacking in fun interactivity, you have got to do better than this on the story.
The most notable part of the presentation is the game’s experimentation with different splitscreen formats. There is occasionally a pretty dynamic comic book feel coming from this, and I would have liked to see even more of it. The best section for this is one taking place in a hospital, which had a lot of different angles, configurations, and handoffs between characters to make things interesting. This makes it all the more disappointing when the game devolves to horizontal splitscreen shooting and chase sequences right afterward.
I am not mad that I spent time with this game, and think it’s an okay co-op experience. Honestly, I think we would have had more fun replaying Resident Evil 6 or something though, which is… not exactly my most glowing statement about a game. I wouldn’t necessarily recommend avoiding this, but I also can’t really actively recommend it as a game. You can see the seed being planted for sure, but this studio’s improvement in every facet of their game design and scope between this and It Takes Two is just astonishing.
By no means is A Way Out a perfect cooperative game - evaluated individually, many of its components are just 'good', 'okay' or even 'mediocre' - but because it binds up all these different experiences into two excellent performances, fantastic direction, and just awesome asynchronous play … A Way Out is a near-perfect cooperative experience.
spoiler-free review
A Way Out took me by surprise - I had expected it to be a long campaign full of meticulous planning and perilous execution. Instead it turned out to have quite simple and very forgiving mechanics as one character would distract a guard and the other would casually and easily get away with whatever mischief they were doing. It was still pretty fun though, and on this mechanic alone I would have given it a 3/5 review. However in the final few chapters of the game, they really started shaking things up, introducing multiple approaches to solving the same problems, and then including some bold cinematography as the camera did some very memorable wizardry during an escape section of the game.
What really stood out for me though was the mini-games scattered around the world. I didn't find any of the characters particularly notable, nor did I feel particularly compelled to explore every corner of the game. I played this with my best friend, and so first time he found a mini-game where you could spam X to do dips, a sudden and fierce rivalry erupted between us. Throughout the rest of the game, we kept score of …
spoiler-free review
A Way Out took me by surprise - I had expected it to be a long campaign full of meticulous planning and perilous execution. Instead it turned out to have quite simple and very forgiving mechanics as one character would distract a guard and the other would casually and easily get away with whatever mischief they were doing. It was still pretty fun though, and on this mechanic alone I would have given it a 3/5 review. However in the final few chapters of the game, they really started shaking things up, introducing multiple approaches to solving the same problems, and then including some bold cinematography as the camera did some very memorable wizardry during an escape section of the game.
What really stood out for me though was the mini-games scattered around the world. I didn't find any of the characters particularly notable, nor did I feel particularly compelled to explore every corner of the game. I played this with my best friend, and so first time he found a mini-game where you could spam X to do dips, a sudden and fierce rivalry erupted between us. Throughout the rest of the game, we kept score of who could get more points in darts, baseball, pong, Connect-4 and a variety of other contests the game included. Greatest of all, we found ourselves in a virtual arm-wrestle, perfectly matched for 15 minutes straight as we both desperately spammed X until we were exhausted. Back and forth our contest went: he'd pull ahead, I'd close the gap. It looked like we were going to have to end the campaign on a tie.
And then, blessing of all blessings, the story threw us one last contest in a twist ending which brought the whole thing together. (I don't want to brag, but I can't resist taking this opportunity to tell you I came out on top, making me the Ultimate Queen of Gaming.)
A Way Out is a pretty simple game. The characters barely have any depth or motivation, the world is pretty bland and uninteresting, and the combat isn't remarkable in any way. But for bringing two people together and generating a game-long rivalry? What a masterpiece. 4/5 from me.
Excellent co-op game. I just finished playing it with my partner. It was a cinematic experience with plenty of different and fun sequences where the 2 players compliment each other. The characters are lovable and the story is good and touching.
We had played It takes two which was also very good. Expecting to love Split fiction once we get to it.
So this game is a 10. But it also is a 5. And sometimes it is such a 0 that it is a 10. If you don't want spoilers (Just avoid spoilers. Every surprise is such a joy.), I would say play this game. I frequently see it on sale, and you only need one copy to play it with your over the internet buddy. Just try it. I really hope we get more games like it.
So this game is a 10. But it also is a 5. And sometimes it is such a 0 that it is a 10. If you don't want spoilers (Just avoid spoilers. Every surprise is such a joy.), I would say play this game. I frequently see it on sale, and you only need one copy to play it with your over the internet buddy. Just try it. I really hope we get more games like it.
I always like playing co-op games, and always looking for new fun ones. This one had been on my wishlist for a while, and finally got around to playing it.
Narrative
Two guys, Vincent & Leo meet in prison. They both have been burned by the same guy. When they find this out, they decide to hatch a plan to escape from prison together, and get their revenge. The story is told through dialogue and cutscenes.
Gameplay
Both players in this game control one of the characters. You can pick this in the main menu, and can just switch the next time. You have to work together to escape the prison by doing various different things. For instance, one distracts a guard and the other tries to steal something they need. The whole game basically consists of these small puzzles you need to do together to escape. Nothing too difficult. There is a few chase scenes that were very annoying though. There is also some minigames you can do, competing with each other to get the best scores (think baseball, darts etc). That was pretty fun.
Setting
It starts in a prison, and then goes to various other locations. Most …
I always like playing co-op games, and always looking for new fun ones. This one had been on my wishlist for a while, and finally got around to playing it.
Narrative
Two guys, Vincent & Leo meet in prison. They both have been burned by the same guy. When they find this out, they decide to hatch a plan to escape from prison together, and get their revenge. The story is told through dialogue and cutscenes.
Gameplay
Both players in this game control one of the characters. You can pick this in the main menu, and can just switch the next time. You have to work together to escape the prison by doing various different things. For instance, one distracts a guard and the other tries to steal something they need. The whole game basically consists of these small puzzles you need to do together to escape. Nothing too difficult. There is a few chase scenes that were very annoying though. There is also some minigames you can do, competing with each other to get the best scores (think baseball, darts etc). That was pretty fun.
Setting
It starts in a prison, and then goes to various other locations. Most of the game is pretty drab and sad, but that fits the theme pretty well. Background music, not memorable but serves its purpose. I thought the graphics were pretty decent, nothing amazing though. As it's by the same people as It takes two, they really stepped up on the graphical department in that game. Overall I wasn't blown away but it was servicable.
Other
No real bugs, but there were parts of the game that were pretty clunky. Hitboxes could be iffy, and the shooting/driving parts didn't feel very well fleshed out. Could've done without those.
Conclusion
It was a pretty enjoyable co-op game, but there is definitely better ones out there. Story was decent, and the ending was surprising. Graphically it was nothing special, and the gameplay was clunky at times. If you're like me, and play lots of co-op games, give this one a play, you will probably have a nice time. If you have to pick just a few to play, go check out It Takes Two, overcooked, or the lego games (especially the star wars ones, harry potter ones and the first marvel one). Those are imo far superior co-op games.
I played this with a friend I moved away from over the course of a few nights over a few months (we were busy).
Anyway, it is just a series of dummies goofing off and playing minigames and doing QTEs for a few hours. It was fun until SPOILERS you get guns, and it becomes a very clunky Gears game.
MILD SPOILERS I also hated the ending. What little agency you have in the game is taken from you at the end and it is awful.
PRE-PLAYING THOUGHTS
A Way Out is a unique co-op game that you can get for as low as $25 less. What a steal! And the developers of the game didn't require the two players to have one copy each just to be able to play it. You can play the full version locally together and you can also have your friend download the trial and invite him to play the full version with your copy. Pretty generous of Hazelight and EA to do that. With those in mind, I had to experience playing this game with my close friends.
GAME PLOT
The game requires two players to start. The two of you choose between Vincent or Leo, you two are convicts that will help each other find their way out of prison and their way out to freedom.
The plot wasn't really unique to be honest. We've already seen a lot of movies with these kinds of story lines. Make a friend in prison, break out together, find your way to freedom, the end. But what made this plot great is that it was designed to make the co-op experience very enjoyable. You ever wonder sometimes in the movies when …
PRE-PLAYING THOUGHTS
A Way Out is a unique co-op game that you can get for as low as $25 less. What a steal! And the developers of the game didn't require the two players to have one copy each just to be able to play it. You can play the full version locally together and you can also have your friend download the trial and invite him to play the full version with your copy. Pretty generous of Hazelight and EA to do that. With those in mind, I had to experience playing this game with my close friends.
GAME PLOT
The game requires two players to start. The two of you choose between Vincent or Leo, you two are convicts that will help each other find their way out of prison and their way out to freedom.
The plot wasn't really unique to be honest. We've already seen a lot of movies with these kinds of story lines. Make a friend in prison, break out together, find your way to freedom, the end. But what made this plot great is that it was designed to make the co-op experience very enjoyable. You ever wonder sometimes in the movies when the partner of the other guy acts like an idiot and if he/she had not been like that the output would've been different? That's what I liked about the game's plot. I get to blame my friend for his failures. Haha!
The developers did a really good job making the storyboard for this game, allowing the players to maximize the co-op experience by working together in every scene of the chapter. Relatively getting harder and harder for both players as they progressed. While the plot is linear and we're sure to arrive to the same conclusion (in one way or another), the developers gave us some options on how to go about an objective in specific scenes in the story. This feature just made the game flexible and worthy of a 2nd play-through.
GAMEPLAY
Some parts are QTE and the rest are pure teamwork (repeatedly tapping a button together, or holding R2 together, etc.). The controls are pretty basic, but I must say that the jog/run control could've been made easier. To jog/run you must push the left stick forward while pressing it down. We had some difficulties with that control. The gameplay was made to maximize the duo, so almost every scene in the game you need each other to progress.
If you're into action/adventure games with a choice-driven plot and would like to experience it with a friend, then I really recommend that you play this game. :)
I had a lot of fun playing this one. Love the influences, and references to action films and a particular prison breakout film, at least I think ^^. Both main characters are great, and the writing and voice acting for them is great!
There isn't too much of a difference between playing either character, as both characters seem to play the same way, just unique dialogue interactions and some unique moments, and interactions with the environment.
Had a great time playing this game with my buddy. There are not many co-op games in the world, and even less that are conducive to busy lifestyles. Allowing couch co-op is a rare gem these days, unfortunately my wife was uninterested in a game with two macho male protagonists, and as a mature adult with many responsibilities it's hard to get together with friends. So the online mode which allows a friend to play with you without them having to buy their own copy of the game really allowed was what even allowed me to play at all.
Mechanically, the game has a good number of janky bits (both the gunfights and car chase sequences are pretty lackluster), but not bad enough to ruin the game. The puzzles aren't very challenging, just enough to keep the players engaged but not slow down the narrative.
The narrative is where the game really shines. It's well-written and emotionally engaging, and giving two players agency to operate in tandem is well-used not only just to give you something to do together, but as a device that drives emotional engagement with the story.
We played the local split screen mode and were hooked throughout the entire game. The story keeps twisting and stays interesting. There are some sweet heartfelt moments and some action-packed ones. There isn't much puzzle nor strategy required but the narrative and the co-op action keeps everything together.
We'll probably play it again at some point since at various points in the story, the game will ask both players to decide together how to approach a problem so you could replay it and take a different approach
A Way Out was surprisingly fun!
It's a game filled with bugs, bad dialogue, ridiculous action-movie-sequences, cliche characters and clunky gameplay, but somehow... It kinda works?
Way Out's trump card (obviously) is the co-op. Playing this game alone would ultimately feel like a waste of time, but when you're playing with s friend, you get the most out of this weird experience. It's a mini-game bonanza!
There's a real sense of cooperation, very light planning and competition. Some moments got me sleepy, but others were just plain entertaining. Like the very good plot twist in the final chapter that surprised me and sort of changed the story perspective of the game. Or the well-directed hospital chapter. Actually, the worst parts of the game are set during the prison. When it "opens up", it's nice.
I recommend this game if you're doing it by couch co-op. You're going to have a blast. If you play it any other way, don't even bother.
How do I fuzz out my text? I wanna talk about the end of this game.
I had fun playing this, but I don't think I can attribute it to the game itself. It's not challenging, but very scripted and linear, it has a weak story and the whole thing is not that innovating. But I'm still thankful it exists, simply because it rebels against the mainstream videogame industry and makes me hope there will be more to come.
Finished the game. Very short play-through but such an amazing unique co-op experience. My cousin and I really enjoyed every chapter of the game. The objectives could've been more challenging. I personally think they were relatively easy.
That ending though... wow. We were left speechless and emotional as we watch the credits roll.
Finally had someone to play with! I started playing with my 11-yr old cousin, and he's enjoying it as much as I am. The game has a lot to offer for the two players! I like how they included options on how you'll go about an objective. Makes the game worthy of a 2nd play-through with a different friend to try out the other options you didn't select. :)
Love how in some cases, any one of you could play the "action" part while the other take the "decoy" part. And then blame one another for sometimes being a failure and then you switch roles. Lol.
Wow, last stock on our local store. Lucky to be able to grab one!
Game is strictly co-op, so you better have someone to play with when you get a copy. Or ask someone to download the free trial so you could play together. The game requires a stable internet connection for online tho.
Like in most games, I struggled mostly with catching fish.