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Paper Mario: The Thousand-Year Door

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Paper Mario: The Thousand-Year Door

Jul 22, 2004

Main game

4.48 average rating based on 1983 ratings

5
1229
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538
3
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What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.
Release Dates
Jul 22, 2004 Full Release (Japan)
Nintendo GameCube
Oct 11, 2004 Full Release (North_America)
Nintendo GameCube
Nov 12, 2004 Full Release (Europe)
Nintendo GameCube
Nov 18, 2004 Full Release (Australia)
Nintendo GameCube
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User Stats
4281
In Collection
1103
Wish Listed
145
Playing
1226
Backlogged
How Long Is Paper Mario: The Thousand-Year Door?
Main story: 28.2 hours
Main + extras: 28.9 hours
100% completion: 46.0 hours
Total completions: 18
Related Content
lil_pushkins
lil_pushkins gave Feb 24, 2021
lil_pushkins gave Feb 24, 2021
lil_pushkins's review of Paper Mario: The Thousand-Year Door

There was a period in my teenage life where my ADHD fixation tendencies zeroed in on this game and I played it obsessively back to front like three or four times in a row. I know. It's weird. You don't have to tell me.

What can I say? It is THE starter RPG and beyond that, a perfectly constructed game. Top to bottom. Delightful and strange and brimming with creativity.

What I gleaned from this playthrough, however, is that someone (many people) obviously did not even want to make a Mario RPG! They just made an RPG and filled it with Mario cast! What the hell is a Rogueport! Who the hell is a Shadow Siren! I absolutely love it. Tender and dear to my heart.

OprahWindFury
OprahWindFury gave Apr 30, 2020
OprahWindFury gave Apr 30, 2020
OprahWindFury's review of Paper Mario: The Thousand-Year Door

3.5 stars (filler to make the review 10 words here)

Cheezpuff
Cheezpuff gave Feb 23, 2016
Cheezpuff gave Feb 23, 2016
I had fond memories, but the gameplay falls short

I'm not sure if Paper Mario was ever about deep gameplay mechanics, but returning to this game now as an adult who has played my fair share of JRPGs, the game doesn't play very well (discussion has possible spoilers, so it'll be below). The charm is there, just as you experienced it as a child, but it's held between dungeons which aren't that fun to complete. At least they aren't that long. I like the battle system, the action prompts while fighting gives the turn-based system more interaction, but It definitely works better in the Mario & Luigi series where dodging has varying commands which can allow you to take no damage (compared to this game where you just press A when you get hit to negate 1 damage [a relatively small amount later in the game, although blocking will prevent infliction of status effects])

When you level up in tTYD, you get to choose whether to upgrade hit points (HP), flower points (FP, essentially mana), or badge points (BP). Badge points allow you to strengthen Mario and get new attacks, so you'd obviously choose BP unless you felt threatened enough by enemies to warrant an HP increase. Thing is, …

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I'm not sure if Paper Mario was ever about deep gameplay mechanics, but returning to this game now as an adult who has played my fair share of JRPGs, the game doesn't play very well (discussion has possible spoilers, so it'll be below). The charm is there, just as you experienced it as a child, but it's held between dungeons which aren't that fun to complete. At least they aren't that long. I like the battle system, the action prompts while fighting gives the turn-based system more interaction, but It definitely works better in the Mario & Luigi series where dodging has varying commands which can allow you to take no damage (compared to this game where you just press A when you get hit to negate 1 damage [a relatively small amount later in the game, although blocking will prevent infliction of status effects])

When you level up in tTYD, you get to choose whether to upgrade hit points (HP), flower points (FP, essentially mana), or badge points (BP). Badge points allow you to strengthen Mario and get new attacks, so you'd obviously choose BP unless you felt threatened enough by enemies to warrant an HP increase. Thing is, enemies die really quickly if you build a BP character, which lets you sail through the game with minimal opposition, even with little health. You then get to the final boss fights, which out of nowhere have enemies that can hit way higher than anything you've seen before, and you might be at an impasse. There's a respec service available, but that's back at town, which is a long ways away. If the game was built a bit better, the need to get more HP would have been more evident earlier and this would not be a problem. That said, the bosses still aren't that difficult, but require a little bit of luck to get patterns that won't OHKO you.

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kev
kev updated their status Mar 31, 2026
kev updated their status Mar 31, 2026

Oh man. This game is super good, I just got to the end of Chapter 5 and I’m finding myself unable to put the game down! I’m having a really fun time with it, and the only trouble I’ve had so far is with the boss, Cortez! The additional phases really messed with me… It felt like I was really in danger, not even the Crystal Stars were helping me. Luckily, Goombella helped me clutch the victory with well-timed Multibonks! It was a true test of skill and I loved it in the end. Anyways, hope to play and see this game to the end. Woohoo!

kev
kev updated their status Mar 25, 2026
kev updated their status Mar 25, 2026

This is a game I’m looking forward to playing and completing! I played Paper Mario (64) when it came to the eshop on Wii U in 2015 and had a blast with it so I’m going into this one with high expectations! :D

benhenry3
benhenry3 updated their status Aug 19, 2024
benhenry3 updated their status Aug 19, 2024

Just finishing up the main story now wow what a game. The music, the battles, the areas, the characters are all amazingly designed. Aside from chapter 2 I could not put the game down. Such a great RPG!

cakeatjobs
cakeatjobs updated their status Sep 14, 2023
cakeatjobs updated their status Sep 14, 2023

Remake!! Excited because either 1. this will address a lot of the slogging/backtracking game play that (to ME) prevents this game from being truly great, OR 2. it stays the same and at least SOME people's nostalgia goggles will be forcibly ripped off, causing my origami king defense squad to grow tenfold. Either way I'm stoked.

cakeatjobs
cakeatjobs updated their status Jul 4, 2023
cakeatjobs updated their status Jul 4, 2023

Okay I just finished Twilight Town and for fun I decided to keep track of my steps (and how often they got retraced) through the level: enter image description here This is kind of confusing but it was essentially: Talk to the mayor. Go east to the stump. Go back to the item shop. Go BACK to the stump and keep going through a bunch of very annoying enemy encounters until you hit creepy steeple. Complete a very short dungeon. Walk ALL THE WAY BACK TO THE MAYOR. Do one quick task that reveals the item you need is at CREEPY STEEPLE. WHERE YOU JUST WERE. Walk there AGAIN and uncover the answer you need. Where do you use that answer? THE SHED AT THE BEGINNING OF THE LEVEL. WALK BACK. Use the answer that's supposed to trigger a fight with the bad guy. Does it trigger a fight? No he runs away. Where does he run away to? C R E E P Y S T E E P L E. WHERE I J U S T W A S. This is insane. This is an insane way to design a level and every level in this game is designed like this. I …

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Okay I just finished Twilight Town and for fun I decided to keep track of my steps (and how often they got retraced) through the level: enter image description here This is kind of confusing but it was essentially: Talk to the mayor. Go east to the stump. Go back to the item shop. Go BACK to the stump and keep going through a bunch of very annoying enemy encounters until you hit creepy steeple. Complete a very short dungeon. Walk ALL THE WAY BACK TO THE MAYOR. Do one quick task that reveals the item you need is at CREEPY STEEPLE. WHERE YOU JUST WERE. Walk there AGAIN and uncover the answer you need. Where do you use that answer? THE SHED AT THE BEGINNING OF THE LEVEL. WALK BACK. Use the answer that's supposed to trigger a fight with the bad guy. Does it trigger a fight? No he runs away. Where does he run away to? C R E E P Y S T E E P L E. WHERE I J U S T W A S. This is insane. This is an insane way to design a level and every level in this game is designed like this. I am baffled.

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cakeatjobs
cakeatjobs updated their status Jul 1, 2023
cakeatjobs updated their status Jul 1, 2023

I am trying to re-enter this with an open mind but right out the gate it is REALLY bothering me that they took away my spin dash. Why would they do that. Can you imagine if Majora's Mask suddenly did away with dodge rolling? Why handicap traversal like that, it's not like Z is being used for anything else useful anywayS I JUST DON'T UNDERSTAND THE DESIGN PHILOSOPHIES OF THIS GAME

Seydie
Seydie updated their status Mar 28, 2022
Seydie updated their status Mar 28, 2022

As a kid, I played this game a lot, but I've never managed to beat the final boss. Definitely picking this up sooner or later to actually complete it.

Nachonskiplays
Nachonskiplays updated their status Jan 18, 2022
Nachonskiplays updated their status Jan 18, 2022

Segundo juego de la saga Paper Mario, excelente rpg de la consola y buen sucesor de lo que fue su entrega de Nintendo 64. Mantiene y mejora las mecánicas de pelea de la primera entrega, la historia es muy buena y los compañeros que conoces en la aventura son muy diversos y carismáticos. Un juego que debes jugar si o si.

Lgxa19
Lgxa19 updated their status Nov 8, 2021
Lgxa19 updated their status Nov 8, 2021

Finished chapter 3. It was wonderful.

The world was amazing. It was really colorful and unique, although rather small. Which maybe isn't a bad thing, cause it means it doesn't have that much filler in it. The characters really shined here. Flurrie, Punio and the Shadow Sirens were all highlights. Even tho Flurrie as fighter isn't very useful thus far, I really like her design and personality. She reminded me of a drag, which was interesting.

The mechanics and puzzles were fun. The puzzles revolved around the 101 Puni, which was hilarious and annoying. It was frustrating to find out you left behind a couple of Punis, but it was also kinda entertaining to see how much I fucked up and abandoned them. Also, the "fights" with the Jabbi were fun to watch, and also frustrating, cause I went directly to the one with 100 Jabbis, and kept losing for obvious reasons lmao. Eventually. I figured it out, thank god.

Overall, really solid chapter with great characters and hilarious moments.

Lgxa19
Lgxa19 updated their status Oct 31, 2021
Lgxa19 updated their status Oct 31, 2021

Just finished chapter two (spoilers ahead, obviously). I wasn't crazy about Hooktail's castle. It felt kinda bland, but I feel this is a recurring theme with Paper Mario, where the first world is always kinda blah.

I did like the whole thing with Koops and his father disappearance. It felt really mature, which is refreshing in a Mario game. I just wished he was actually dead and gave Koops an emotional moment. Instead, they gave him an "emotional" scene with a corpse, which then turns into a comedic moment. So it feels kinda cheap lol. Still, really liked the story of Koops.

Something that I found hilarious was Ms. Mows appearance. She was really charming, and I love how she's not afraid to wear her little kitten heels lmao. She's fierce and she is the moment.

Lastly, I'm so pumped about Peach's side of the story. Really excited to see how TEC is going to develop and help her. Really love the storyline they're setting up.

PD: who tf had the idea to give Hooktail a feet kink? I laughed so hard when I saw the dialogue

Lgxa19
Lgxa19 updated their status Oct 31, 2021
Lgxa19 updated their status Oct 31, 2021

Second time trying to play TTYD. Let's see if I can finally get into it. I love Paper Mario. I love RPGs. But I've never had the urge to play TTYD or PM64 for some reason lol.

I'm already at chapter 2. I'll try to make an update every chapter. So far, I'm having fun. Not crazy about the visuals, since it's obviously a really old game, but it holds up really well (I wish I could install the HD texture pack). I'm a fan of the art-style tho. Can't wait for the story to unfold and see if this is truly such an awesome game, which it probably is.

trayson
trayson updated their status Aug 4, 2020
trayson updated their status Aug 4, 2020

Trying Origami King inspired me to play TTYD again, since it's been about 10 years since I last played through it.

Just now I spent the past 5 hours in the Pit of 100 Trials, trying to beat it before chapter 3, and I died on the 99th floor. -_-

The battle system is so addictive. Honestly for me I think this game aged better than when I was a kid, cuz looking back at my old save file and the badges I have equipped there, I had no good sense of strategy back then.

However as a kid, there was a thrill in a JRPG's seeming impossibility due to my poor sense of strategy -- I'd be stuck on a part for months (if not years), and doing the pit of 100 trials early-ish is helping to recreate that feeling

lol, I meant for this to be a playthrough of TTYD, but I guess the pit turned out to be more exciting for its difficulty since so far the main campaign has been a cake walk, and I've been trying this pit for the past 3 days.
Maybe I should start over and consider a more specific challenge run …

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Trying Origami King inspired me to play TTYD again, since it's been about 10 years since I last played through it.

Just now I spent the past 5 hours in the Pit of 100 Trials, trying to beat it before chapter 3, and I died on the 99th floor. -_-

The battle system is so addictive. Honestly for me I think this game aged better than when I was a kid, cuz looking back at my old save file and the badges I have equipped there, I had no good sense of strategy back then.

However as a kid, there was a thrill in a JRPG's seeming impossibility due to my poor sense of strategy -- I'd be stuck on a part for months (if not years), and doing the pit of 100 trials early-ish is helping to recreate that feeling

lol, I meant for this to be a playthrough of TTYD, but I guess the pit turned out to be more exciting for its difficulty since so far the main campaign has been a cake walk, and I've been trying this pit for the past 3 days.
Maybe I should start over and consider a more specific challenge run (and not just "upgrade BP only").

Read Less
Tubbymora
Tubbymora updated their status Aug 17, 2019
Tubbymora updated their status Aug 17, 2019

Paper Mario: Thousand Year Door is still considered one of the best games from the Paper Mario series, and with good reason :). This game just oozes personality and style, one can only hope that they one day either remaster it or bring it to the Switch xD

kasparius
kasparius updated their status May 9, 2019
kasparius updated their status May 9, 2019

I just finished the section where Mario becomes a wrestler named the Great Gonzales, and it's one of my favorite things in any game ever.

TheBeautifulEric
TheBeautifulEric updated their status May 8, 2019
TheBeautifulEric updated their status May 8, 2019

It’s a shame that they Changed the formula for the series after this game. Hopefully there will be a new Paper Mario game on the Switch eventually.