Main game
3.72 average rating based on 1166 ratings
The story was really compelling, and shows some really gruesome sides of war. Plus, if you're a fan of the original Call of Duty: Modern Warfare games, I think you'll enjoy seeing some of characters like Captain John Price.
Each mission is pretty different from the next one, and it never really felt like repetitive game play at any point throughout the campaign. Plus, the environmental graphics were beautiful.
I really enjoyed my play-through, even on Veteran difficulty. It was fun enough, that I can see myself playing back through again to try and get some of the achievements I missed.
This was the first Call of Duty game I've played in a couple of years I can't even remember what the last one was that I played -- would've been somewhere around 2015 or 2016 I think. I'm glad I decided to pick back up with this one -- it reminds me why I loved Call of Duty in the first place.
A call of duty campaign where characters had depths, and at points so interesting I didn't want to stop. Being activision I doubt this will continue, but for once, i'd actually say CoD is a good game (Camp / MP).
MP has some huge improvements that has brought the game into modern gaming, looks great, plays great and now you can go between small fast paced games, or large slower (still quite fast) games.
Well, I need to be explicit about it. For the game bugs, I'd give only 2 stars out of 5, but I quickly learned my way around them (disable shader preload) and I could happily play it without issues.
The story and the feeling of this game are absolutely awesome. In the same year I finished the original game (2007) once, and the remastered version twice (on normal difficulty, and veteran). It's quite amazing and I'm looking forward to replaying it :)
Buen reboot del modern warfare que brilla en el apartado gráfico y sonoro, con una campaña contenida, frenética y variada (la buena narrativa es esto), con un poco de fan service al final que te hace sonreír y un multiplayer maravilloso.
Trying to install the new Modern Warfare was a goddamned nightmare. Why are there multiple installs on the disc, all of which seemingly do nothing considering the fact you need additional installs - which they DON'T tell you, btw - instead of just...making a game that works? Modern gaming is an absolute fucking travesty.
INCOMING RANT
The installation process of this game is horrendous.
I put the disc in and leave my PS5 on overnight so the game can finish copying. That's fine. I get home to get ready for a good session of Saturday night gaming so I launch the game.
Made my coffee, prepared my snacks, and was ready to get some gaming on! Went to the campaign and I find out that I have to download and install 5 MORE things which total about 90GB just so I can play!!
Why did Infinity Ward make it so difficult to play this game???
Damn. I loved this game way more than I thought I would. fast paced and fun. It also culminates in something that's take me awhile to figure out... I'm really getting older and I have terrible reflexes. I'm glad I got to experience the campaign.
Played it early in 2020 and I enjoyed it. I decided to replay it to polish off the trophies but I can't even start the game. I get hit (alongside countless others) with the 'copying add on.' A quick google search shows this is a widespread issue and has been for weeks and yet still no fix. Its pretty pathetic really. While I may have good memories of the missions, the fact that I can't even start the game due to huge game breaking bug which is entirely of Activision's own making means that this game must get a 1 star review.
A real step in the right direction. This game was amazingly well done. Rather than a simple run and gun this felt like a group of characters fighting for a cause they truly believed in. It showed the lines of good and evil aren't so clear on the battlefields. The visuals were amazing. The music was incredible. And I rarely encountered any bugs. Well done to the team behind this. My favorite part was the long range sniping mission.
maybe the most stressful american military propaganda I've ever played
hometown, hoo boy
Fun fact this might be one of the few recent games that actively is propaganda and re-writes american war crimes, thus it is on the TOP TEN WAR CRIME MOMMENTS IN GAMING 2019
Top 8 Call of Duty "controversies":
Anyway, I wrote an article (in spanish) about the 'serious' ones (Oliver North, No Russian and White Phosphorus) so you can read that if you want.
Just when I said I was excited for Modern Warfare, this information comes in and I kind of expected slimy shit like this knowing how greedy Activision is. This is how exclusivity shouldn't be done. Why make a game in a series with a yearly cycle have a part of a game exclusive for a year? Once a year passes, people will be flocking to the next Call of Duty instead of MW2019. This goes against one of the biggest selling points of the game, the crossplatforming. Sucks too since Survival was one of the very few things I loved in MW3 despite not liking the game as much as others. I hope Activision or Infinity Ward responds to this other than "survival is 1% of the game", but knowing Activision, I don't think they will respond at all. https://www.gamespot.com/articles/modern-warfare-spec-ops-survival-mode-will-be-excl/1100-6470065/
Ok. I'm finally enjoying a Call of Duty game after 4 years. The sound design is at it's peak in the series as snipers, shotguns, and certain pistols sound more booming. The maps are a lot more loose, have small little paths that you can crouch through, and have tons of verticality compared to the other COD games in the past 4 years. Doors are everywhere and add a tactical layer to the game. Do you want to rush in,open the door, and make some loud noise, or do you want to flank around? Every attatchment has an advantage and a disadvantage. This new version of Ground War feels so fresh as it has maps that fit over 18 players compared to the 3 laned maps as those feel more cramped for 18 players. No more pick ten after 4 years (aside from WW2). I love how you can customize your class in game in case you didn't have enough time to make your class. In the beginning of each game, there is a unique animation like descending from a helicopter or getting off a truck unlike just spawning there. There is a night mode where night vision goggles are …
Read MoreOk. I'm finally enjoying a Call of Duty game after 4 years. The sound design is at it's peak in the series as snipers, shotguns, and certain pistols sound more booming. The maps are a lot more loose, have small little paths that you can crouch through, and have tons of verticality compared to the other COD games in the past 4 years. Doors are everywhere and add a tactical layer to the game. Do you want to rush in,open the door, and make some loud noise, or do you want to flank around? Every attatchment has an advantage and a disadvantage. This new version of Ground War feels so fresh as it has maps that fit over 18 players compared to the 3 laned maps as those feel more cramped for 18 players. No more pick ten after 4 years (aside from WW2). I love how you can customize your class in game in case you didn't have enough time to make your class. In the beginning of each game, there is a unique animation like descending from a helicopter or getting off a truck unlike just spawning there. There is a night mode where night vision goggles are really important and not useless unlike in CoD 4's multiplayer. My only criticism so far is how you can see enemies before you respawn with this bird's eye view as dying feels like some sort of advantage as you become this oracle that can see all. I feel like the bird's eye view would be ok in just Ground War instead of quick play. Other than that, I really like this Call of Duty game. This could possibly become the best CoD since Black Ops 2 and I can't wait to buy it.
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