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Twelve Minutes

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Twelve Minutes

Aug 19, 2021

Main game

2.84 average rating based on 574 ratings

5
35
4
109
3
221
2
150
1
59
Twelve Minutes is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe. The game blends the dream-like tension of The Shining with the claustrophobia of Rear Window and the fragmented structure of Memento.
Release Dates
Aug 19, 2021 (Worldwide)
PC (Microsoft Windows), Xbox One, Xbox Series X|S
Dec 07, 2021 (Worldwide)
Nintendo Switch, PlayStation 4, PlayStation 5
Dec 21, 2021 (Europe)
Nintendo Switch
Dec 13, 2022 (Worldwide)
Android, iOS
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User Stats
1136
In Collection
220
Wish Listed
31
Playing
216
Backlogged
How Long Is Twelve Minutes?
Main story: 3.9 hours
Main + extras: 5.8 hours
100% completion: 8.5 hours
Total completions: 33
Duskwind
Duskwind gave Jul 10, 2022
Duskwind gave Jul 10, 2022
General Review - 12 Minutes
This review is for the PC (Microsoft Windows) version

Gameplay: 7/10

Presentation: 7/10

Story: 8/10

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

cwknight
cwknight updated their status Nov 14, 2025
cwknight updated their status Nov 14, 2025

I still think that the game "12 Minutes" shoulda had the developer come out on video at the end, like the writer at the end of that Community episode where Garrett married his cousin.

"I'm the developer of 12 Minutes, and they allowed me to make this awful incest game so long as I identified myself at the end of the game..."

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Rabbitt
Rabbitt updated their status Sep 19, 2023
Rabbitt updated their status Sep 19, 2023

This is the worst game I've played. I advise friends not to play it

112percent
112percent updated their status Sep 2, 2022
112percent updated their status Sep 2, 2022

Completion Status:

Got every ending. ‎ ‎ ‎ ‎ ‎

timebias
timebias updated their status Aug 25, 2022
timebias updated their status Aug 25, 2022

Completed this last week – my first Xbox Game Pass experience. I thought it was somewhat better than suggested by the largely negative-to-middling reviews on Grouvee, although I hadn’t heard about it before release and therefore wasn’t highly anticipating it. That said, I agree that it’s most interesting in its first few hours, before it requires more tedious repetition to progress the story.

Regarding endings: I first got the ‘Confessed’ achievement, after which the time loop continued – one of what are called ‘Looping Endings’ in a guide on Screen Rant. I then got the ‘Alone’ achievement, after which the credits rolled – one of the three ‘Conclusive Endings’ (and that “considered the best and true one” according to a guide on Game Skinny, although I’m not quite sure why). It didn’t occur to me at the time that there were more endings.

I must admit that I am something of a dunce and, perhaps because I didn’t see one of the endings involving hypnotism, didn’t realise that the (perhaps most convincing) key to the story was that the main events of the story weren’t really happening (until I read a guide on Game Rant). …

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Completed this last week – my first Xbox Game Pass experience. I thought it was somewhat better than suggested by the largely negative-to-middling reviews on Grouvee, although I hadn’t heard about it before release and therefore wasn’t highly anticipating it. That said, I agree that it’s most interesting in its first few hours, before it requires more tedious repetition to progress the story.

Regarding endings: I first got the ‘Confessed’ achievement, after which the time loop continued – one of what are called ‘Looping Endings’ in a guide on Screen Rant. I then got the ‘Alone’ achievement, after which the credits rolled – one of the three ‘Conclusive Endings’ (and that “considered the best and true one” according to a guide on Game Skinny, although I’m not quite sure why). It didn’t occur to me at the time that there were more endings.

I must admit that I am something of a dunce and, perhaps because I didn’t see one of the endings involving hypnotism, didn’t realise that the (perhaps most convincing) key to the story was that the main events of the story weren’t really happening (until I read a guide on Game Rant). I had a different interpretation. I prefer stories that leave interpretation open to the reader/player/viewer rather than offering a single ‘solution’, and perhaps I’m overestimating Twelve Minutes' achievements because I mistook it for the former – but I found it an interesting game nevertheless. Not a wonderful game, but a worthwhile exercise at least.

I’m not sure that I’d ever replay it, though, so I’m happy to have played it before it leaves Game Pass imminently.

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EjKejEj
EjKejEj updated their status Jan 17, 2022
EjKejEj updated their status Jan 17, 2022

Top-down indie about a man getting caught in a time loop. At first, it seems that there are many routes but later you realize that to make any progress you repeat the same things over and over with 1 new piece of information that you can use just to do the loop all over again (which gets repetitive really fast). The plot twist was really weird.

willie_html
willie_html updated their status Nov 20, 2021
willie_html updated their status Nov 20, 2021

When the loop takes the worst out of you. I think we were both weary of repeating the same 12 minutes.

I never thought I would have to kill her. Did I have to? Did I learn anything from doing this?

yyninja
yyninja updated their status Nov 13, 2021
yyninja updated their status Nov 13, 2021

Not going to write a review for 12 Minutes because there are plenty already. The TLDR is that 12 Minutes is not very fun to play. There are plenty of time-loop games that nail this conceit (best I can recall is the Nonary Games, especially Virtue's Last Reward) and 12 Minutes fails to smooth out the frustrating bits.

There is too much trial and error and too many repeating the same dialogue choices and actions. The superstar cast of James McAvoy, Daisy Ridley and William Dafoe is completely wasted especially when their voice lines are stitched together in an uncanny manner. One moment it sounds like the husband and wife are having an argument and then another moment it's like they are having a regular conversation.

The story is without spoiling it... best be described as icky and unsettling. It's memorable, but not in a wholesome satisfying way rather in a wish you could forget about it way.

Gangreen
Gangreen updated their status Sep 8, 2021
Gangreen updated their status Sep 8, 2021

Played for about 12 minutes. Apparently I had to remind myself that that point and click adventures are not for me.

georgeypoorgey
georgeypoorgey updated their status Aug 22, 2021
georgeypoorgey updated their status Aug 22, 2021

wow wow wow. I've seen all the trailers. I was anticipating. I was getting hyped. And after all that I feel like my hype balloon is completely deflated. I've seen basically no love for this game.

Willem Dafoe- amazing character actor but the kiss of death for a video game, huh?

VivCousland
VivCousland updated their status Aug 22, 2021
VivCousland updated their status Aug 22, 2021

Twelve Minutes is good In theory, but not in practice.

Lugo1222
Lugo1222 updated their status Aug 21, 2021
Lugo1222 updated their status Aug 21, 2021

This game starts out pretty strong, but at some point during the second half the repetitiveness got too much and the story takes....A rather strange turn, let's say.

If you got Gamepass I'd say it's worth checking out, but otherwise I'd recommend waiting for a deep sale.

mephisto_waltz
mephisto_waltz updated their status Aug 21, 2021
mephisto_waltz updated their status Aug 21, 2021

These are a few thoughts after completing for the first time Luis Antonio's 12 Minutes, somewhere down the line I might write a review and rate it, though as for this moment I wouldn't have any great insight nor strong opinion of the game, which might be already telling of its flaws. I'll note however that this was firstly one of my most awaited recent games specifically for its design standpoint and in that quarter I was satisfied. As a game is simply incredible and I commend such undertakings that take the medium's interactivity to explore and tell its stories without relying on cinematics and such, just a great design concept, deftly executed and in my opinion, interactive enough to get me sucked into the gameplay for 4 hours in a row. However, like most games, it is in the story department where 12 Minutes flails, it seems that the story was wrapped around the design concept without given too much thought to it as the quality of the writing is sent into a downward spiral as the story progresses. Luis Antonio might be a brilliant game designer but he isn't Sophocles -and this comparison isn't as random as …

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These are a few thoughts after completing for the first time Luis Antonio's 12 Minutes, somewhere down the line I might write a review and rate it, though as for this moment I wouldn't have any great insight nor strong opinion of the game, which might be already telling of its flaws. I'll note however that this was firstly one of my most awaited recent games specifically for its design standpoint and in that quarter I was satisfied. As a game is simply incredible and I commend such undertakings that take the medium's interactivity to explore and tell its stories without relying on cinematics and such, just a great design concept, deftly executed and in my opinion, interactive enough to get me sucked into the gameplay for 4 hours in a row. However, like most games, it is in the story department where 12 Minutes flails, it seems that the story was wrapped around the design concept without given too much thought to it as the quality of the writing is sent into a downward spiral as the story progresses. Luis Antonio might be a brilliant game designer but he isn't Sophocles -and this comparison isn't as random as it seems, it might be giving too many clues about the game's final twist, which while shocking it isn't earned and it's just the straw that breaks the camel's back. Not even the voice acting by McAvoy, Ridley and Dafoe can even save it from dunking. In one hand I was given what I wanted, in the other I was left incredibly disappointed.

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BlaskaHERO
BlaskaHERO updated their status Aug 21, 2021
BlaskaHERO updated their status Aug 21, 2021

The game is simply dissapointing, it lacks interactive moments, it lacks diversity and to be honest at some point it lacks fun. My dissapointment is immeasurable and my day is ruined.

Trying_Island
Trying_Island updated their status Aug 20, 2021
Trying_Island updated their status Aug 20, 2021

I have never gone from really really enjoying a game to absolutely hating so quickly as I did with this game, as with anything mystery related alot rides on the twist and how it connects everything together, but 12 minutes reveal manages not only to be incredibly terrible but also undoes the competency of the writing from before that point

killerstar
killerstar updated their status Aug 19, 2021
killerstar updated their status Aug 19, 2021

A second time loop game published by Annapurna? 🤔 🤔 🤔