Main game
3.53 average rating based on 2655 ratings
I recommend this game only if it is on sale since it took less than two hours to beat. I enjoyed the story driven curiosity that I felt while exploring the abandoned house. It's calming while eerily spooky. There isn't a whole lot to talk about without revealing any spoilers.
I feel like the game was a bit misleading. For what I saw about it and the first part of the experience everything suggested a big mystery: no one's at your home for some unknown reason, there's 2 messages in the voicemail of someone crying calling your sister's name, they say the house is haunted and that the uncle who lived there went psycho. Even one note suggested someone in the family went through the same thing as the uncle (I mean sure, it was high school nonsense but it was still there).
I was definitely expecting way more than what I got. Even when I felt like I got it all figured out (which was pretty soon) I still fell misled by the game
The story was cute and I enjoyed it, …
I feel like the game was a bit misleading. For what I saw about it and the first part of the experience everything suggested a big mystery: no one's at your home for some unknown reason, there's 2 messages in the voicemail of someone crying calling your sister's name, they say the house is haunted and that the uncle who lived there went psycho. Even one note suggested someone in the family went through the same thing as the uncle (I mean sure, it was high school nonsense but it was still there).
I was definitely expecting way more than what I got. Even when I felt like I got it all figured out (which was pretty soon) I still fell misled by the game
The story was cute and I enjoyed it, up until the end.
I probably ruined my experience by expecting something it wasn't and by playing What Remains of Edith Finch before it. Or maybe I just wasn't in the mood, because there's another walking simulator that's all about misleading you about this big mystery that's actually nothing, and I loved that one.

This walking simulator is a short little exploration of your empty house where your family is no where to be found as you unravel the central narrative of why the house is empty and features enough things to nosey about to seem like an actual place (occasionally small nostalgic 1990s attention to detail helps). The game itself leans a bit more heavily on the idea and message of the story rather than the game itself. (Any discussion of, being rather spoilery iMO and best not discussed) But imo, both are pretty good and a walking sim is a very good vehicle to take with what they were going for since the player is approaching the subject matter 'as family' Some parts are funny some parts are a bit sad. Overall it's a rather emotionally charged game.

just know its short and linear
One thing I liked the most was it is kinda nice how you can infer a few things about some of the minor characters and events that happened in the story that arent central plot related (if you are nosey enough) based on what you find in the house (arguably secrets) Even though you dont know these characters …

This walking simulator is a short little exploration of your empty house where your family is no where to be found as you unravel the central narrative of why the house is empty and features enough things to nosey about to seem like an actual place (occasionally small nostalgic 1990s attention to detail helps). The game itself leans a bit more heavily on the idea and message of the story rather than the game itself. (Any discussion of, being rather spoilery iMO and best not discussed) But imo, both are pretty good and a walking sim is a very good vehicle to take with what they were going for since the player is approaching the subject matter 'as family' Some parts are funny some parts are a bit sad. Overall it's a rather emotionally charged game.

just know its short and linear
One thing I liked the most was it is kinda nice how you can infer a few things about some of the minor characters and events that happened in the story that arent central plot related (if you are nosey enough) based on what you find in the house (arguably secrets) Even though you dont know these characters and learn some of their flaws making them feel like real people.
As far as walking sims go, it's a very good one.
obsessed with the fact that this takes place in the bioshock cinematic universe. but mostly it was one of the very first "walking simulators" ive ever played and it was gay and set in the state i live in so all around i enjoyed it. also some good spooks and scares sometimes for like no reason but idk i kinda loved that too
Pros:
+ Tantalising drip-feed premise
+ Sinister tone that doesn't give way to the temptation to go total survival horror
Cons:
- Very, very short.
- If you don't like "walking simulators" it might bore you.
- The resolution is fairly unsatisfying.
Here is my review of Gone Home on YouTube. Hope you enjoy!
Gone Home is a game in the barest sense. No life meter, no combat, no puzzles, no stealth mechanics... It does only one thing, and it does it extremely well. As Katie Greenbriar, you return from a European vacation to your family's new home, discover the house is empty, find a cryptic letter from your sister on the front door, and must nose around in every nook and cranny of the house to solve the mystery. Interaction is limited to opening doors and containers, examining objects, and reading notes; you aren't so much playing a game as watching a wonderfully credible, human story unfold, touching on a family back through the generations even if the focus holds tight on the vanished sister. While the writing itself is excellent, I was every bit as impressed with the depth of attention to detail that went into every room of the house. Decorated and cluttered with an array of era-appropriate necessities and knickknacks, there's a gripping sense of immersion here, in spite of the occasionally-lackluster graphics. A first-rate example of storytelling in games, and a touching piece of game art in its own right.
How well do you really know the people closest to you? When Kaitlin Greenbriar returns home from a gap year in Europe to find her entire family gone, it’s up to her to uncover the secrets that didn’t make it into those long-distance letters.
Picking up the threads of her family’s lives, the player must explore the colossal house they have since moved into, examining letters, newspaper clippings and, if one so chooses, the hundred thousand other details that make up a life. If it’s the people, and not the house, that make a home, then this game shows how each individual has inhabited every room with their cares, uncertainties and basic humanity.
From hastily scrawled notes passed between friends during class, to adult magazines buried under work documents, Gone Home is teeming with meticulously authentic details of family life that the player is at liberty to snoop through, turning each find over to yield further hidden notes or features.
To see the rest of my review, please take a mosey at my blog. Thanks!
I enjoyed Gone Home a lot, the story reveals at a good pace and the exploration is fun. I got through the game for the first time, without rushing just going around the house, in a bit over an hour. The story was great, and if you can pick it up on sale I would say its worth it. This game also works well on Steam Deck. I was just hoping it would be a bit longer.
Two questions
A fun adventure game where you learn the story by looking through various rooms and reading documents. This was quick, but enjoyable.
The rainy and thunderstorm of this game I must say is very well done. Because in every room I visited, I always looked for a switch to light it up because I felt insecure in a large house bathed in darkness.
The story surrounding the game (without giving too much spoilers) unfortunately even nowadays still happens and is sad.
Despite being a small game this simulator I think is quite polished, whoever is curious to play i recommend playing the game.
Free on the Epic store this week:
https://www.epicgames.com/store/en-US/product/gone-home/home
Next week we get Sherlock Holmes: Crimes and Punishments.
Kinda disappointed.
Game is a huge "meeh".
But still playable and enjoyable for 2-3 hours.
this is the best game ever and the ending makes me CRY don't even talk to me
Finished the game and achieved 100% completion. I was definitely able to figure out what was going on about half way through the game, but it didn't take anything away from my enjoyment. Definitely recommended for those who enjoy leisurely, story-driven games like Everybody's Gone to the Rapture. Completely worth the download.