Main game
3.85 average rating based on 1156 ratings
Omg I loved this game so much! I am a South Park fan and this game DELIVERED. It's not the most amazing RPG I've ever played, but it was fun and engaging and soooo long! Every time I thought the story was over, there was more!
Got to go on a yaoi scavenger hunt and beat up people for using microaggressions. If that doesn't warrant an instant 10/10 I don't know what does.
I played Stick of Truth only a few months ago, so I went into Fractured But Whole with high expectations.
Fractured is still a good game. Its gameplay is drastically different, but once you get used to it, it is an improvement over the old game.
The story has all the quirks and raunch that a South Park fan should expect.
However, I think, unlike Stick of Truth, the pacing and even a few running gags are a bit off. Part of this is because Fractured is about triple the length of Stick of Truth. While Stick doesn't overstay its welcome, I think Fractured has many segments that just go on a bit too long.
Some examples include the content focused around Scott Malceson, who really is a one-joke character, and that bit is driven into the ground. Moments with the main character's family are too extreme for my taste, quickly losing any humor the absurdity of their situation had.
But there are many jokes that land. I love the dynamic between Craig and Tweek, there is a great arc with Butters, and Cartman has a running gag with your superhero back story that works really well.
A final note, …
I played Stick of Truth only a few months ago, so I went into Fractured But Whole with high expectations.
Fractured is still a good game. Its gameplay is drastically different, but once you get used to it, it is an improvement over the old game.
The story has all the quirks and raunch that a South Park fan should expect.
However, I think, unlike Stick of Truth, the pacing and even a few running gags are a bit off. Part of this is because Fractured is about triple the length of Stick of Truth. While Stick doesn't overstay its welcome, I think Fractured has many segments that just go on a bit too long.
Some examples include the content focused around Scott Malceson, who really is a one-joke character, and that bit is driven into the ground. Moments with the main character's family are too extreme for my taste, quickly losing any humor the absurdity of their situation had.
But there are many jokes that land. I love the dynamic between Craig and Tweek, there is a great arc with Butters, and Cartman has a running gag with your superhero back story that works really well.
A final note, where Stick of Truth made efforts to keep all the kids' imaginative play mostly ingrained in things they could do with items to be "magic," Fractured But Whole is completely off the hook with them having regular superpowers. I think this meant the moments where they interacted with adults lost some of their humor that the first game had.
Overall, I think Fracture But Whole is an enjoyable game, but not an amazing game. Your time is much better served with Stick of Truth.
I really loved the first game but the second one is very average for me. The ending is disappointing although its very South Park but when you're playing something for how many hours, you at least want to feel like its a big celebration when you finish the game. Didn't get that with this one, just got "yay I finished it now delete it off my computer". I didn't want to replay it either.
South Park: The Fractured But Whole is a spectacular experience. It is masterfully crafted with the right amount of South Park driving it. It certainly has a few minor faults here and there, but it is built to entertain and it doesn’t falter in that area. It’s a big game with a properly built turn-based personalty and it all works beautifully within its humorous South Park wrapper.
It´s way bigger and longer than its predecessor, but not sure if that´s enough to call it better than Stick of Truth, I think it lacks a little bit of charm. Either way, it´s a solid South Park game
I put off playing this for a long time but am very glad I picked it back up after sitting on my tv stand for years. It’s distinct enough in story, combat, and style from The Stick of Truth to thrive and I think it exceeds it’s predecessor. I played on the hardest difficulty and enjoyed the tougher combat but never felt that the game was difficult to a point that it was unfun. It’s South Park so of course it’s crude and occasionally very stupid, but it’s also funny and good quality. I love turn based RPGs and this is a great one since there isn’t grinding and the length is manageable.
I've never been a stranger to licensed games, from lego games, to the spongebob games, to the simpsons games, I always have been the main target demographic for games that are supposed to be nothing more than just cashgrabs that try to sell you on half-baked ideas. There have been good licensed games however, battle for bikini bottom, a majority of lego games, simpsons hit and run, and stick of truth, which I already reviewed by the way, and thankfully, The fractured but whole (yes I get the joke, don't say it too much, it'll ruin it), is one of the good ones. I'm gonna start by adressing the obvious, the game, even after following stick of truth, is even more like you're playing an episode of the show, and that realization came from the shocking 28 GBs of download, it looks incredible, sounds incredible (the music is really good, I recommend it even more than stick of truth's soundtrack), and it's... not as funny as stick of truth, with far less shocking moments, and far less of what made the stick of truth charming to me. Yes, this is a 2017 south park game, meaning it came out after …
Read MoreI've never been a stranger to licensed games, from lego games, to the spongebob games, to the simpsons games, I always have been the main target demographic for games that are supposed to be nothing more than just cashgrabs that try to sell you on half-baked ideas. There have been good licensed games however, battle for bikini bottom, a majority of lego games, simpsons hit and run, and stick of truth, which I already reviewed by the way, and thankfully, The fractured but whole (yes I get the joke, don't say it too much, it'll ruin it), is one of the good ones. I'm gonna start by adressing the obvious, the game, even after following stick of truth, is even more like you're playing an episode of the show, and that realization came from the shocking 28 GBs of download, it looks incredible, sounds incredible (the music is really good, I recommend it even more than stick of truth's soundtrack), and it's... not as funny as stick of truth, with far less shocking moments, and far less of what made the stick of truth charming to me. Yes, this is a 2017 south park game, meaning it came out after the "somewhat" downfall of season 20 and the mediocrity of season 21, but that doesn't mean it isn't funny sometimes, but unlike SoT, I can't recall any specific times where I laughed, which is upsetting, because I spent 50 hours on it compared to 10 in SoT. The gameplay has now changed from a paper mario style game to a grid based simplified "fire emblem"-esque game, which I prefer, it's far more enjoyable, and adds a lot more depth to the game, and it becomes a lot more experimental, with a lot more characters this time around too, adding tweek, craig, clyde, wendy, tolkien (token), scott, and the dlc includes mintberry crunch (my favorite) and... henrietta(?), weird choice, I would've prefered timmy but she's a pretty good support. Speaking of the dlc, they're honestly some of the best moments of the game, and lake tardicaca's a better ending than the game's actual finale (no spoilers, none included). The first one, Casa bonita, is really good, being based on one of the best episodes, it's full of fanservice for longtime fans and it's also where the game mechanics are pushed further, especially with its final boss. Lake tardicaca is equally as good if not better with a halloween theme, and nathan... not my favorite sp characters, but the mechanics here are pushed even further, with the indian's burial ground, the saws you get with the "final girl" superhero class, and the previously mentionned final boss, and easily my favorite inclusion, mint berry crunch, who has a whole system made entirely for his gameplay style, and is a godsend on tolkien's danger deck battles on the hardest difficulty. This game overall, was pretty fun, it takes two steps forward with the gameplay, visuals, sound, cast, explorable south park map, battle system, 60fps compared to the locked 30 of SoT, and minigames variety, but it takes one step backward with the comedy, the glitches, the expensive dlc, the lackluster ending, the focus on the "mayor election" plot that wasn't as enjoyable as the first game's taco bell alien invasion, and the not so well explored fart mechanics. Best moment: Morgan Freeman battle. Worst moment: Grinding the danger deck battles, they got kinda stale after a while
Read LessPrimer juego de South Park que termino desde PS1 y me pareció excelente. Reconozco que siempre he seguido la serie y me gustan los RPG del tipo tactics -aunque no soy un experto, solo tengo experiencia con XCOM y otro puñado- y que esto contribuye a mi evaluación.
El juego parece ser una temporada de la serie, lleno del humor característico, referencias y muy buen gameplay, especialmente las habilidades de cada uno de los personajes de SP, las locaciones y secretos que hacen referencia a temporadas antiguas de la serie.
Mi única queja es que se extiende demasiado y que las primera 10 horas (!!!) parecen tutorial.
I thought this was just as fun as South Park: The Stick of Truth in terms of the story and how it made me feel like I was playing through several episodes of the show. The jokes are funny and I appreciated that I didn't need to have been a huge fan of the TV series in order to understand everything. My only real complaints are that the new control scheme was obviously made for a controller instead of a keyboard and mouse, and the addition of a tactical grid for the fights didn't really enhance the combat at all. Still, this was a fun game and I had a good time playing both The Stick of Truth and The Fractured But Whole back to back. Definitely worth checking out if you're a South Park fan.
Cool Graphics and funny dialogue.... boring gameplay.
If you enjoyed The Stick of Truth, you will enjoy this game. The game is longer than its precessor, and the improved combat system is a lot of fun. Unfortunately the game is a little buggy during combat. Multiple times throughout gameplay, the game would freeze during battles, and you would have to load from the last checkpoint. Luckily, the auto save feature saves frequently, so I never really lost much progress, but it was pretty annoying when I was 15 minutes into a battle with the toughest boss in the game, and I had to reload. Despite the bugs, I had a lot of fun, and the game is super funny. Definitely worth checking out.
Rating: 8.5/10
I rated the first one a 9 and I think that's mostly because of the South Park charm and the novelty of them actually getting it right while making a good RPG. Looking back I don't think it was really deserving of a 9, probably a solid 8. Sometimes I just let the high of something get to me. Actually a lot of the time I do.
I only mention this because this is a better game and I'm giving it an 8.5. It still nails the South Park charm; it's funny, gross, dumb, intelligent and unpredictable. It's cool that they went to the superhero craze this time and actually made the game deeper to accommodate it.
The battle system is improved and more tactical. Character customization is better with the ability to equip some items and the dual class, etc. The game is longer, the quests are better. In so many ways this is a jump up from the original.
But it's still kind of a decent RPG wrapped in a great show. None of the systems in place are especially deep (combat is easy and not as compelling as other games that employ similar styles), and …
Rating: 8.5/10
I rated the first one a 9 and I think that's mostly because of the South Park charm and the novelty of them actually getting it right while making a good RPG. Looking back I don't think it was really deserving of a 9, probably a solid 8. Sometimes I just let the high of something get to me. Actually a lot of the time I do.
I only mention this because this is a better game and I'm giving it an 8.5. It still nails the South Park charm; it's funny, gross, dumb, intelligent and unpredictable. It's cool that they went to the superhero craze this time and actually made the game deeper to accommodate it.
The battle system is improved and more tactical. Character customization is better with the ability to equip some items and the dual class, etc. The game is longer, the quests are better. In so many ways this is a jump up from the original.
But it's still kind of a decent RPG wrapped in a great show. None of the systems in place are especially deep (combat is easy and not as compelling as other games that employ similar styles), and the character customization is not really deep enough to stand up with the great RPGs. I'm not going to touch on every little thing in the game but none of them really call attention to themselves as something compelling.
To its credit, none of the systems are bad. They all functions together well and make a game that seems deeper than it really is. After all, throw enough shit at something and it makes it more complex. It works here. The original felt a little shallow (but fun!) and this does a better job.
I also think that the novelty has worn off for me. We know that they can make a great South Park RPG, and now they've done it again. They made a sequel the way a sequel should be made, but I can't imagine this in the pantheon of fantastic RPGs.
I've never bought a video game full price before, let alone on the day of release. I've tended to run about 3 to 4 years behind on video games, anyway, but my love of South Park (in general) and the Stick of Truth (in specific) had me eying the preorders in the months leading up to release. I thought, even then, I could somehow avoid buying the game until a sale hit, but when it actually released, reality reared its head and I put the $60 down.
I felt uncomfortable with the purchase until I hit play, and all bad feelings evaporated.
A more polished, fuller game than its predecessor, despite feeling leaner on quests (not sure if accurate or just how I perceived it), The Fractured But Whole flops you back in the shoes of The New Kid. The kids are still playing their pseudo-Lord of the Rings fantasy riff, but there's a rumble in the underground: Superheroes.
You enter the fray, with your mighty farts at hand. Yes, farts are still important, although now they're used for specific purposes more than being a fairly key part of battle. Battle is actually the biggest change from SoT; …
I've never bought a video game full price before, let alone on the day of release. I've tended to run about 3 to 4 years behind on video games, anyway, but my love of South Park (in general) and the Stick of Truth (in specific) had me eying the preorders in the months leading up to release. I thought, even then, I could somehow avoid buying the game until a sale hit, but when it actually released, reality reared its head and I put the $60 down.
I felt uncomfortable with the purchase until I hit play, and all bad feelings evaporated.
A more polished, fuller game than its predecessor, despite feeling leaner on quests (not sure if accurate or just how I perceived it), The Fractured But Whole flops you back in the shoes of The New Kid. The kids are still playing their pseudo-Lord of the Rings fantasy riff, but there's a rumble in the underground: Superheroes.
You enter the fray, with your mighty farts at hand. Yes, farts are still important, although now they're used for specific purposes more than being a fairly key part of battle. Battle is actually the biggest change from SoT; you fight on a grid, with movement and attack reach considerations. You have to chess it a bit--plan several steps in advance to avoid wasting precious turns and items.
I often view battle as having a specific rhythm. Whether it's a real life fist fight (not that I have experience with that), a Gwent heads-up match, or a Final Fantasy-style turn-based lobbing back-and-forth of spells. Rhythm. Movement. A dance between two (or more) forces.
And it's this rhythm that transfers with a sequel. If you've fought in one Lego game, you can step into any of the Lego games and get something with the same rhythm--even if one game uses swords, another wands, another guns, etc. Hell, even a game like The Witcher III--which became open world after having been closed levels--feels akin to its predecessors because of the battle mechanics.
But this expectation doesn't really hold with the second South Park game. It takes a different mindset to plan out your attacks, to upkeep health, to measure whether a less effective attack spread out against multiple foes is better than a stranger attack on one. And if you can't attack on a turn, what is your best use of turn? Where should you end up on the grid to be able to attack later?
I'd consider it a deeper, stronger battle mechanic. At the same time, it lacks the fluidity, humor, and beauty of its SoT counterpart. I could dock it for some of the things it lacks, but ultimately, I had myself a helluva good time in the week I spent playing through it, and I reckon it'll be one of those games (like SoT) I return to on a yearly basis.
8/10 Jeu terminé, sympa alors que je suis pas un adepte du tour par tour, mais je me suis bien marré !
Just finished this one. It was a blast, despite the bugs that were running rampant. Hell, one of them actually helped me out in what I think was the hardest section of the game. Haven’t played to many tactics-style RPGs before this and I think I’m gonna give ‘em a whirl.
Spent the weekend playing. This game is great, although the PC version has had a few bugs along the way. Mostly just getting stuck during battles. Luckily, I had saved recently, and reloading from the last checkpoint fixed things. I'm currently stuck at the last battle. I'm playing on the most difficult level, and its a long battle. It's definitely the toughest one I've encountered so far. I hope to finish this up within the next few days, and then go collect the remaining yaoi.
Overall a fantastic game. If you love South Park you'll easily love this game. All I would say is that, being someone who played the game just after it came out (It is possible these problems will be fixed later), there were a lot of glitches in the game that causes the screen to freeze in combat. I had to do one of the boss fights without Tweek on my team as the game froze every time the battle started up. One of the boss fights also had to be restarted several times as the game either froze or characters became stuck.
I hope these problems will be fixed though as other than the frustrations during these situations I absolutely loved the game. It's possible these problems are limited to the PS4 release as well.