Main game
4.24 average rating based on 911 ratings
Sin palabras, es un juegazo que ojalá perder la memoria para poder volver a jugarlo
10/10
It's Spider-Man! It was more of what I enjoyed in the first game. Awesome setpieces, fantastic voice acting (Yuri as symbiote spider was out of this world!) And the activities were as fun as ever. The story wasn't as emotional as the first one maybe because I knew the general plot this time. And by the end, you were a bit overpowered. Swinging around felt as great as ever though. It's the same with the wingsuit.
I knew I wasn’t going to love this - the only reason I played was I’m kinda in a game drought.
There’s definitely things to like - the city looks fantastic. The combat is quick and exciting. The venom/Harry storyline is sometimes interesting.
But of course there’s tons of junk. The way every single event breaks out into a fight becomes tedious and predictable. Venom is just not an interesting villain whatsoever - neither is Kraven. The typical tedium of open world arpg’s is here.
It’s fine to fill in a gaming gap but not something I would ever implore someone to play. It may be slightly less tedious than the first though.
What can I say? Loved the first one. Loved Miles Morales. And now? A great follow-up where you get to play both characters. Some of the action sequences was like I was playing a scene in a movie and verbally said "that's so cool!" more than once.
Great storytelling. Good balance between characters and was infused with the right comedic relief here and there.
The gameplay was solid and loved the new gadgets and upgrade system (both individual and shared) - including the web wings). I felt the dialogue wasn't too heavy, but could've moved along in a few spots (the carnival being one of them). It got more challenging as the game progressed and really made you think about how and when to use your abilities - another win.
The first two games are among the very few that I finished 100%, but this one will be added to that small collection. It was totally worth they wait and lived up to the hype.
Well done!
Spider-Man games came a long way from 2018. We saw Miles Morales getting his own short game. This interim release shown new ways forward. Interesting combat additions, disappearing load times on PS5 and more.
Spider-Man 2 has similar improvements, but it stumbles in places which were solved in previous games.
The introduction of two Spider-Men came at a price. We now have 3 skill trees - Peter's, Miles' and skills applying to both of them. Peter and Miles now have fewer skills (sadly no more of health regen on venom affected enemies for Miles). Every mission has a preset Spider-Man for it, so every time I was choosing a skill, I was torn where to put my points. Who will be used in the next few missions? Which additional side quest will use Peter? Which will use Miles? Due to these questions, I invested first in all common skills for both Peter and Miles. These weren't as exciting as skills I had in previous games, by a long shot.
The story is more convoluted and supposed to be more bombastic. Unfortunately, for me, it lost this personal touch in the meantime. Previous stories were a bit smaller and put more …
Spider-Man games came a long way from 2018. We saw Miles Morales getting his own short game. This interim release shown new ways forward. Interesting combat additions, disappearing load times on PS5 and more.
Spider-Man 2 has similar improvements, but it stumbles in places which were solved in previous games.
The introduction of two Spider-Men came at a price. We now have 3 skill trees - Peter's, Miles' and skills applying to both of them. Peter and Miles now have fewer skills (sadly no more of health regen on venom affected enemies for Miles). Every mission has a preset Spider-Man for it, so every time I was choosing a skill, I was torn where to put my points. Who will be used in the next few missions? Which additional side quest will use Peter? Which will use Miles? Due to these questions, I invested first in all common skills for both Peter and Miles. These weren't as exciting as skills I had in previous games, by a long shot.
The story is more convoluted and supposed to be more bombastic. Unfortunately, for me, it lost this personal touch in the meantime. Previous stories were a bit smaller and put more effort on character development, now it seems that a few lines of text should substitute our connection to the character.
It is still a solid game and good fun, though. It just aims high and misses this shot. Side quests for one are really great. Smaller, more concise and just plain fun. I just wish I saw more of them (I think we get 3 in total, maybe 4).
Another great Spider-Man game!
A game that focuses entirely on bombast and sheer entertainment through constant set-pieces and events, and mostly succeeds! All the character moments you get are pretty much universally great, including some really terrific side-quests that are more poignant than I expected from the game, but the focus is clearly on the Big Story.
The focus isn't on the script or the story, but in classic Insomniac fashion it's all about how this story is delivered -- with action and unique area/design after another, but all-told it's an extremely predictable series of events that goes about just exactly the way you think it does at every single stage.
For me the game peaks in the middle with the black-suit Peter stuff, and while I had a good time with the stuff that came after, it never hit the highs of that. It also served as a great way to give Miles something to do, as he mostly hangs out in the first half being the slice-of-life character that stays at home doing his essay and complaining about Martin Li. I never disliked this smaller-scope stuff with Miles, but it felt out of place after the Miles game …
Another great Spider-Man game!
A game that focuses entirely on bombast and sheer entertainment through constant set-pieces and events, and mostly succeeds! All the character moments you get are pretty much universally great, including some really terrific side-quests that are more poignant than I expected from the game, but the focus is clearly on the Big Story.
The focus isn't on the script or the story, but in classic Insomniac fashion it's all about how this story is delivered -- with action and unique area/design after another, but all-told it's an extremely predictable series of events that goes about just exactly the way you think it does at every single stage.
For me the game peaks in the middle with the black-suit Peter stuff, and while I had a good time with the stuff that came after, it never hit the highs of that. It also served as a great way to give Miles something to do, as he mostly hangs out in the first half being the slice-of-life character that stays at home doing his essay and complaining about Martin Li. I never disliked this smaller-scope stuff with Miles, but it felt out of place after the Miles game to basically sideline him through so much of the game. This is still Peter's story and game first and foremost.
Kraven is a little underserved as a villain. I could really see where they were coming from with the Kraven's Last Hunt pitch -- but I think where they lost me is they spent so much time making Kraven seem Big and Scary that they didn't give him any character at all. Spider-Man villains are meant to be tragic figures, and he was sort of just Goku during the Android Saga.
The main villain of the game has a much bigger presence, but it often feels like it's carried by the voice performance and visuals/design. I wish we got more emotion with the character inside of Venom and not just Venom himself. The finales of these games have historically been emotional bouts between competing ideals, and this wasn't necessarily that even though it's what it tried to do, just because there wasn't enough tragedy and sadness built in there to really make you feel it as much. It was too easy to just point a gun directly at the symbiote -- I wonder if maybe this would have been more interesting making the alien an actual character with goals and a past?
This is probably the best the side/map content in these games have ever been, with the least annoying amount of tedious objectives to complete. The FNSM app quests were also a huge step up from what they were in Miles game. It really felt like a breeze clearing these up for a cushy 24 hour playtime platinum, and I really appreciated not needing to full-clear the side objectives in a base, or crime, or even need to get gold to do so. Keep it like this!
There's a few very strange step-backs, such as lacking a codex of characters in the game, not having any interesting writing attached to the collectables, and having a complete and utter lack of a way to listen to podcasts that are frequently destroyed by events in the open world (which, isn't such a bad thing, when the novelty of these podcasts is very much the weakest they have ever been). It's also the jankiest one of these games, with at least 2 hard-crashes in my playthrough, a handful of bugs and just a bunch of movement/combat jank.
Overall, I had an extremely good time every time I was playing Spider-Man 2, but when I wasn't playing Spider-Man 2 it didn't really live in my brain much. It's an incredibly fun experience, but not one that's very deep or new at all. It fills the role of just being a big popcorn superhero experience, with the difference that this one is actually good. Even when you see every twist and turn coming, the rollercoaster is still extremely fun to ride and I'll come back for Spider-Man 3...and the DLC.
Gameplay: 8.5/10
Presentation: 8.75/10
Story: 8/10
Overall Score: 8.4/10
Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty
Story= plot, engagement, characters, world-building
Presentation= graphics, animation, environment/character design, Art direction, Script, music
An improvement in many ways on the first two games. The game contains much more content with a much larger map and a bit of a longer storyline with lots of side activities to accomplish. The game can like its predecessors start to fall off a bit after around 10 hours or so. Many side missions become a bit repetitive, though they add a bit of variety every once an a while. New abilities are unlocked all the way up until almost the end of the main campaign adding a hint of freshness to gameplay styles all the way to the end. The only issue is that as new moves are added the tasks required remain about the same thus not truly adding a substantial freshness to the experience.
Stealth in the game is really fun, but being able to play as Miles pretty much makes it a really easy process that just requires some patience. I never felt like there was a complex way need to draw away …
Gameplay: 8.5/10
Presentation: 8.75/10
Story: 8/10
Overall Score: 8.4/10
Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty
Story= plot, engagement, characters, world-building
Presentation= graphics, animation, environment/character design, Art direction, Script, music
An improvement in many ways on the first two games. The game contains much more content with a much larger map and a bit of a longer storyline with lots of side activities to accomplish. The game can like its predecessors start to fall off a bit after around 10 hours or so. Many side missions become a bit repetitive, though they add a bit of variety every once an a while. New abilities are unlocked all the way up until almost the end of the main campaign adding a hint of freshness to gameplay styles all the way to the end. The only issue is that as new moves are added the tasks required remain about the same thus not truly adding a substantial freshness to the experience.
Stealth in the game is really fun, but being able to play as Miles pretty much makes it a really easy process that just requires some patience. I never felt like there was a complex way need to draw away groups of enemies that I had to really be creative to figure out even on the hardest stealth encounters.
Having played on Amazing difficulty I actually found the game a bit hard. I don't mean that in I would be stuck unable to make progress for hours kind of hard just that I had to always be hyperactively responsive in combat. The web grab and swing move is almost impossible to pull off as about every 2 seconds a ranged enemy will be shooting at you. This kind of ruins the flow of attempting any real combos or unique moves unless you are in a one-on-one fight.
The amount of suits that can be unlocked is mind-blowing, especially for how well done every single one of them is. All of the presentation aspects are really well done however at times the newer more high def character looks feel a bit lifeless at times in some cutscenes where you would think they would be pushing clear strong expressions.
If you are a fan of the other games I highly recommend this one. If you are just a fan of shorter cinematic action game experiences I also highly recommend this as well.
This was more of the same. It was entertaining enough.
One thing is clear from the get-go: This is probably the best Spider-Man game ever In terms of playability. Insomniac has perfected the Arachnid action game to the T, and all the upgrades and battle abilities and speed feels so great and complex and fun. It is a straight up upgrade from the first game while also adding the particular improvements/mannerisms from Miles and his game. I can only wish for future installments to include more Spider-People, I want to swing through New York as Penny Parker and her giant-ass robot, or Jessica Drew and OH DEAR JIMINY CRICKET PLEASE BRING SPIDER-GWEN, I WANT GWEN STACY'S IN INSOMNIAC SO BAD. I know we are probably getting Silk, but still I can dream.
Story was probably the weakest part of the game, but actually I think it was just fine, I guess. I felt there were some minor contrivances and I was not entirely sold with the third act... I don't know, the part of Peter getting all edgy with the Symbiote influence was cool but the payoff was a bit underwhelming. I really like the darker tone of the story though, with Kraven actually murdering people and being an irredeemable, …
One thing is clear from the get-go: This is probably the best Spider-Man game ever In terms of playability. Insomniac has perfected the Arachnid action game to the T, and all the upgrades and battle abilities and speed feels so great and complex and fun. It is a straight up upgrade from the first game while also adding the particular improvements/mannerisms from Miles and his game. I can only wish for future installments to include more Spider-People, I want to swing through New York as Penny Parker and her giant-ass robot, or Jessica Drew and OH DEAR JIMINY CRICKET PLEASE BRING SPIDER-GWEN, I WANT GWEN STACY'S IN INSOMNIAC SO BAD. I know we are probably getting Silk, but still I can dream.
Story was probably the weakest part of the game, but actually I think it was just fine, I guess. I felt there were some minor contrivances and I was not entirely sold with the third act... I don't know, the part of Peter getting all edgy with the Symbiote influence was cool but the payoff was a bit underwhelming. I really like the darker tone of the story though, with Kraven actually murdering people and being an irredeemable, messed up villain that is actually satisfying to beat. And having the chance to kill him as Venom? Awesome choice, I wish we could have played as him for a little longer.
Narrative wise there is one thing that really bothers me and it's when you win a fight in-game but lose it during the subsequent cut-scene. I hate this crutch in general with a passion and this game abuses this in almost every single major battle. Hell, in the last fight of the game happens THREE TIMES with two different Spider-Men. Don't make me participate in a fight that I will immediately lose via plot-sequence, I am sure there are tons of clever narrative devices to bring the player the point you want them to be without making us waste our time in a meaningless fight. Come on.
It was really fun, I can wait to play the third installment whenever they put it in PS Plus, because I am not paying more than one hundred bucks for a game, fuck that.
Game play is mediocre. Story is boring as f and can't be skipped.
Loved the first game, had little to no expectations going into the second.
First of all, the controversy around the character design is pointless.
Moving on, the story is great. Focusing on the venom storyline and the relationship with Peter is fantastic.
Overall, I felt this game was lacking compared to the first. I felt it built well from the first but didnt expand enough to make this an RDR vs RDR2 classic.
All in all, a great sequel and game!
This review is for the PC version. I thoroughly enjoyed this game and the trilogy so far.
The mary jane portions was better because you can be offensive as well as be stealthy. I also found the Hailey portion, which I thought would suck, actually thought provoking.
Overall, I love it, and although I have not 100 percent this game yet, just like I did with the previous 2, I must 100 percent it.
Just overall bravo.
EDIT: Knocked out the remaining missions, however these last little spiderbots are keeping me from 100%, 96 is ok.
Overall damn good game, lol prototype 1 and 2 were literally the prototype to these games, I guess you could extend it back to the incredible hulk game in the middle aughts.
Any who I recommended it, and its definitely a game I will replay along with the whole trilogy.
RIP Howard :{
2nd EDIT: So it seems that incredible hulk game and prototype 1 and 2 are made by radical entertainment, not insomniac games. I was quite surprise because these spiderman games play exactly like prototype 1 and 2, all mechanics in the latest spiderman 2, is also present in prototype sans swinging …
This review is for the PC version. I thoroughly enjoyed this game and the trilogy so far.
The mary jane portions was better because you can be offensive as well as be stealthy. I also found the Hailey portion, which I thought would suck, actually thought provoking.
Overall, I love it, and although I have not 100 percent this game yet, just like I did with the previous 2, I must 100 percent it.
Just overall bravo.
EDIT: Knocked out the remaining missions, however these last little spiderbots are keeping me from 100%, 96 is ok.
Overall damn good game, lol prototype 1 and 2 were literally the prototype to these games, I guess you could extend it back to the incredible hulk game in the middle aughts.
Any who I recommended it, and its definitely a game I will replay along with the whole trilogy.
RIP Howard :{
2nd EDIT: So it seems that incredible hulk game and prototype 1 and 2 are made by radical entertainment, not insomniac games. I was quite surprise because these spiderman games play exactly like prototype 1 and 2, all mechanics in the latest spiderman 2, is also present in prototype sans swinging fully. So very interesting indeed.
I wonder if any one else came to this conclusion.
Es un buen juego. Es mi primer platino de PS5 y estoy contento de que sea este juego. Respecto al Spiderman 1 tiene muchas mejoras notorias y satisfactorias que hacen del gameplay épico y entretenido. El lore de las misiones secundarias no estaba mal, lo llegué a disfrutar, pero si le tengo una pega es a los pequeños bugs que me he ido encontrando que no me permitían avanzar en la historia y que muchas veces las misiones eran repetitivas: Sigilo, mata a estos y ahora ve aquí, fin de misión. Pero hay misiones que están muy bien montadas y te hacen dar 4 backflips de la epicidad que se maneja ahí.
No es un mal juego, lo recomiendo si quieres saber como se siente sacar un platino ya que en este juego es muy facil.
Like playing through a blockbuster marvel movie! The game is a good bit of fun but it's poorly paced and suffers from too many waypoints on a map while lacking exciting organic exploration. The story pacing is very strange and it did have me looking forward to the end rather than itching for more.
Played on "Amazing" difficulty
Enjoying the photo mode very much and appreciating the upgrades it's received since the first game! I wanted a day and night slider but having control over the sun's elevation and rotation is far better, and a slider for ambient lighting too! You can completely transform scenes now!

This shot for example was taken at night where originally a single spotlight from a water fountain illuminated Spider-Man from below and some ambient moonlight hit his back. I changed the sun's elevation to give a golden hour effect, and the rotation to cast some shadows over the subjects. Added spot lights to create some rim lighting, and added some fill lights for his shoe and the enemies face as they were both in too much shadow. Unfortunately you're limited to three lights, if I had more I would have illuminated Spidey's back leg and the enemy's torso better!
The future we were promised.

It's almost guaranteed that things are going to go south for Pete and Harry, but I love what they have at the begining here. Harry's family company have built a utopian research centre aimed at fixing some of the biggest problems the world faces, Harry and Pete united by their hardships and loss driven to make a better world, and the centre manages to look so organic and well thought out at the same time. Imagine if every billionaire shared this vision.
Finally got my hands on this and really loving the improvements to traversal. Such a gorgeous game and I'm only a few hours in! Having another Spider-Man turn up to help you whilst you fight random crime events is a really neat feature too, it's screaming out for a co-op drop-in feature which I've wanted since the first game!


Calling it now, this is where the final boss battle against Kraven will take place.

Imagine a game, 20-30 hours long, but not one single moment to get bored.
Thanks Sony for bringing it to PC.
Hot damn. I had this game in the "okay" category, but missions starting with the Kraven boss fight, then the boss fight with
Finally home so I can finish this game. It sure it rough getting back into the flow of combat after a near 6 month break. I was absolutely blown away when I got the symbiote suit.
Ok now I have 100 percent this lol. That was a nice tie in with the spider bots.
Just finished Spiderman 2 on PC main story. Brilliant trilogy Spiderman 1, Spiderman 1.5 miles morales, and spiderman 2. Really enjoyed these games, and I think it has really shown American developers we/they need to step their games up.
Now i have to 100% it.
this game runs like absolute dogshit on my pc, and I've spent way too much money on my pc lol
PC port was released today and it seems to be a broken mess.
https://www.eurogamer.net/marvels-spider-man-2s-pc-port-is-already-getting-slammed-by-steam-users
Remember the days when people who bought games day 1 were calles "players" instead of "beta testers"?
Spiderman 2 (PS5) - En mi momento mas Marvel ever, ha entrado fresquísimo. Es todo lo que soñarías de pequeño, es el anterior pero hipervitaminado. Amo a los personajes, y el combate es una pasada. Mejora la historia y secundarios, y hasta el web swing de alguna forma. 10/10.

A solid followup to the last 2. Really enjoyed the 2 experiences both characters had and the mesh of both. Looking forward to what's next for our 2 webslingers. I also got the platnium for this game and I may go back and try miles morales new game + for that platnium. Who knows....
Finally finished the game. I quite enjoyed the 3 main storylines
Like a lot of open world games the back half became more fun as you had a ton of tools and leveled-up powers at your disposal to tear through the bad guys, and fully upgraded web swinging is just super satisfying. The limited map icons was such a better experience than previous games but had a nice touch in the mini-map upgrade that let you see collectibles.