Main game
4.18 average rating based on 1929 ratings
RE8 is probably not in my top 5, barely makes my top ten of the series… but after replaying it for my third time, it has kind of grown on me.
I really disliked how disjointed it felt on release. Each house was very different and almost felt like a cutting room floor compilation rather than a proper game with vision. That still holds true for me, and the difference in quality between Mistress Dimetrescu’s castle and … Moreau’s swamp… it’s night and day. That’s not to mention the Call of Duty ending.
But I guess I’ve just embraced the game’s absurdity. It has some highlights - I enjoy the village, the castle, and even the factory grew on me, but it’s still a bit scatterbrained and not anything close to my favorites of the series.
Still a fun ride if you can embrace its absurdity. Not really a fulfillment of the promise that 7 gave us, but not a total drop off in quality either. Oh also - I really enjoy the Rose DLC!
Here is looking forward to Requiem, hoping it nails the momentum that 7, 2 remake and 4 remake gave us.
It looks and plays so good, it's just a little short imo. There's something about checking every nook and cranny for more ammo to blow up zombie/werewolf heads that will never get old to me. Really want to get my hands on Requiem.
I love how they go on with a fantasy horror story. Lady Dimitrescu big milkers pls let me motorboat you. Great story great bossfights. Love you very much Ethan.
Octava entrega de la saga resident evil pero podríamos decir que segunda entrega de la historia que nos trajo capcom en el 2017 con esa nueva formula de en primera persona y con un miedo que recuerda a los primeros juegos. Esta entrega nos ambienta en zonas diferentes a las de su "primera parte" dando mas contenido artístico y visual con ya sea el particular castillo Dimitrescu o las zonas de "granjas" que no veíamos desde la cuarta entrega, una jugabilidad bastante pulida y similar al juego anterior aun que se nos da un poco mas de contenido en armas y otros ítems, en resumen una segunda parte de la séptima parte que es la octava parte pero es la segunda parte de la séptima parte, o sea, merecedor del reconocimiento de este emisor como una verdadera entrega Resident Evil.

Much better than RE7, meaning it gave you some fucking time to be immersed, to enjoy things as scenery, slower paced gameplay.. you know, fucking immersion. The level of detail in this is astonishing and it clearly shows the amount of effort put into art direction. Concept artists really made their homework on village aesthetics, felt like visiting my carnnivore grandparrents in their mountain cottage. Superb effort by Capcom. Traiască, ce să mai zic.
I've never really been a fan of Resident Evil. I love all the culture and hype around it, hearing people gush about it, etc. But I've tried to play several of them and they've just never been for me. This one was no exception. I got maybe 5 hours in but it just didn't hook me.
It starts with a kick in the groin, fingers lost, hand recovered with "laudanum". Wtf capcom?. For me, it's same formula different characters. Nice change of inventory, but i still prefer the old one, rather than having another one for ingredients. Ok, ok, not here to complain. I can't take this game too seriously, the story, don't even get me started. I don't care about the characters or the story, i just go through the cutscenes for fun, appreciate the level design, same formula of puzzles, it's starting to smell like the other reskinned games that this industry has to offer. Ok i lied i did complained a bit. Playing through the series, i realised i play only for crafting, level design, art, sound, some difficulty there doesn't hurt. I don't care about anything else. Just give us 4 remake and re 9. Thank you. P.S.: 7 kicked ass in my opinion. Oh, and pressing button to automatically use knife on crates, it's insulting.
Buena ambientación y entretenido, visualmente cautivador. El combate se siente fluido y placentero, la exploración es gustosita. Historia naif que no desarrolla lo atractivo de los personajes y escenario. Tediosa la lacra que suponen las explicaciones pseudocientíficas cuando gana más jugando a la ambigüedad de lo sobrenatural.
good game, falls off a little more towards the 2nd half of game.
Village прекрасен! Хоть и совсем не похож на 7. Такая разудалая стрелялка, по общей игровой динамике скорее похожа на RE4 (слава богу, не 5).
Самое начало не зашло. Считаю, неудачное решение - заставлять игрока биться с ордой бесконечно спавнящихся упырей, когда механик еще не чувствуешь и оружия толком еще не выдали. А если вытерпеть этот пролог, то дальше все просто отлично, и геймплей, и уровни, и визуальный дизайн.
Очень понравилось, что каждая локация и каждый босс выполнены в своей уникальной манере: вот классический RE с викторианским особняком, вот опять особняк, но уже из Сайлент Хилла, вот полузатопленная деревня в стиле Иннсмута, а вот и ФИНАЛЬНАЯ (нет) БИТВА НА ЗАВОДЕ, с льющимся металлом и гремящими железками
В конце щедро навалили записок с лором, аж до самого RE1. Про сюжет в целом не забыли. Финальный ролик просто мое почтение.
Мадам оказалась неожиданно стремная. Не в смысле "убивает игрока", а жутковатая. Как она вообще живет в этом замке, который ей явно уже мал, и чтобы пройти в обычную дверь, приходится каждый раз сгибаться чуть не вдвое. Очень disturbing персонаж. Это при том, что хоррора в игре вообще нет, чисто стрелялка в готических декорациях.
Персонаж с авиационным пропеллером вместо головы вообще огонь. Особенно позабавили …
Village прекрасен! Хоть и совсем не похож на 7. Такая разудалая стрелялка, по общей игровой динамике скорее похожа на RE4 (слава богу, не 5).
Самое начало не зашло. Считаю, неудачное решение - заставлять игрока биться с ордой бесконечно спавнящихся упырей, когда механик еще не чувствуешь и оружия толком еще не выдали. А если вытерпеть этот пролог, то дальше все просто отлично, и геймплей, и уровни, и визуальный дизайн.
Очень понравилось, что каждая локация и каждый босс выполнены в своей уникальной манере: вот классический RE с викторианским особняком, вот опять особняк, но уже из Сайлент Хилла, вот полузатопленная деревня в стиле Иннсмута, а вот и ФИНАЛЬНАЯ (нет) БИТВА НА ЗАВОДЕ, с льющимся металлом и гремящими железками
В конце щедро навалили записок с лором, аж до самого RE1. Про сюжет в целом не забыли. Финальный ролик просто мое почтение.
Мадам оказалась неожиданно стремная. Не в смысле "убивает игрока", а жутковатая. Как она вообще живет в этом замке, который ей явно уже мал, и чтобы пройти в обычную дверь, приходится каждый раз сгибаться чуть не вдвое. Очень disturbing персонаж. Это при том, что хоррора в игре вообще нет, чисто стрелялка в готических декорациях.
Персонаж с авиационным пропеллером вместо головы вообще огонь. Особенно позабавили записки Гейзенберга, как он этого чувака проектировал, "твою мать ну почему я не сообразил заранее что стоит ему махнуть рукой как пропеллер ее отрубит, а, да и чорт с ним, пускай без рук бегает, и так сойдет". Такая злая пародия на современных программистов :)
This....fucking blows. I was hoping it might redeem the stupid way the previous game - which was great until Chris showed up - ended, but alas, it's just gotten dumber. While 7 was relatively grounded, as much as an RE game can possibly be, this one's back to the usual dumb tropes and ridiculously over the top bullshit concepts the franchise has been known for for far too long now. This is SO bad. So so SO bad.
And here we have it. I finally finished the last game. One month and 3 days, and I'm finally FREE!
Having played the whole series now, it really feels like Capcom finally found the balance between survival-horror and action with the Remakes and RE7-8. Especially RE7, that one really was a step in the right directions and every RE game since has been absolutely amazing. One criticism I have is the fact we can't see Ethan's face. Hiding it has to be one of the stupidest decision I've seeing this series do, on par with releasing RE0.
Anyway, since I'll won't be playing another RE for a very long time, I'll just do my ranking here:
So... Yeah, that's it. Not much to say other than I look forward to play the series again sometime in the future. Especially the Remakes plus RE7-8, definitely the most fun I've had.
Really enjoyed the Shadows of Rose DLC. Leaves kinda puzzled about the future of the series though (along with the big
I actually had a good time with this game. Grouvee doesn't allow .5 scores so I'd give it a good 4.5 out of 5 if I could. Its not super survival horror but more in vein like RE4. I did see a lot of comparisons to that game and I do feel it does fit that description.
07/09/2023
Purchased the DLC and finished the other achievements for Mercenaries/Shadow of Rose. Was not worth the 20 dollars they ask or the $15 I paid for it.
I would wait till its either free or maybe 5 dollars maximum.
The story did not add much to the game and it was only 2 levels of mercenaries.
Just finished the Shadows of Rose DLC. Man that was ridiculously creepy, and I loved it. My one major disappointment is the end boss...
So this was a fun romp. The monster designs of the lords and their minions were fantastic, a great throwback to classic movie monsters. Of course it has the usual convoluted, bizzaro story but I liked that it was a bit more personal for the main villain; it wasn’t just all about
My big criticism is the huge info dump at the very end combined with a bit too much artificial mystery at the beginning. I much prefer there to be more fragmented clues scattered throughout the game as to the creature origins, and what is going on. Also the critical event that kicks everything off (as shown in the trailer) involves Chris Redfield running in and gunning down your wife without any explanation, when clearly he could have said two sentences to let you know what he was up to.
RE8 feels like a it piggy backs on the new ground of RE7 much the way that RE3 was a follow-on to RE2. There is a very similar formula, which is still fun but not as fresh. Ethan is captured by the monster family, manages to escape and then proceeds to run into the family members one at a time fight them and solve puzzles.
The opening scene was a bit frustrating since it felt like I was just running around trying to hit invisible script triggers. I died a couple times and it wasn't clear what I was supposed to do. I realize that is supposed to add to the horror and helplessness but it wasn't executed well.
For some reason I really like the Resident Evil story and lore. The slow reveal thru various clues about the strange chain of events that brought about these monsters and death, that only somewhat explains everything. This is mainly what is driving me forward in RE8. However, I feel like there has been too little lore after 5 hours in and I hope that will change.
Wife plays, me watches :3 I did kill Mother Miranda, but my wife played the rest. someday we'll play the DLC.
I liked it. Liked it more than RE7. Still in the process of playing the Shadow of Rose DLC.
Pros
I liked it. Liked it more than RE7. Still in the process of playing the Shadow of Rose DLC.
Pros